Commit Graph

  • 76ceaa8b69
    Merge pull request #1 from FranLMSP/add-license-1 main Franco 2021-10-12 14:36:12 +0000
  • 38667c2e8a
    Create LICENSE add-license-1 Franco 2021-10-12 14:35:25 +0000
  • e26eac1fad Refactoring some code Franco Colmenarez 2021-05-18 21:41:44 -0500
  • ad7e960f72 Fix typo and bitplane render Franco Colmenarez 2021-05-18 21:21:24 -0500
  • 2ed903261c Fix overflow handling when calculating the offsets Franco Colmenarez 2021-05-18 20:55:57 -0500
  • 97540975c7 Handling overflow for larger than 7 glitch pokemon Franco Colmenarez 2021-05-18 20:49:44 -0500
  • 641392842b Fix centering bug Franco Colmenarez 2021-05-18 20:36:45 -0500
  • 8398cf5bb1 Small fix at encoding mode detection and memory allocation Franco Colmenarez 2021-05-18 20:23:39 -0500
  • d6dcc530a9 Merge branch 'main' of github.com:FranLMSP/pokemon_sprite_decompress into main Franco Colmenarez 2021-05-18 19:56:53 -0500
  • 753819f870 Fix bug with initial packet of second decompression Franco Colmenarez 2021-05-18 19:56:28 -0500
  • 5356e3ce44
    Update README.md Franco 2021-05-17 04:44:36 +0000
  • cd3a7511e4 Update readme Franco Colmenarez 2021-05-16 23:31:57 -0500
  • f7443683c8 Move readme Franco Colmenarez 2021-05-16 23:30:15 -0500
  • f3ded303b9 Update project name Franco Colmenarez 2021-05-16 23:28:03 -0500
  • 556395460e Ignore .bin files Franco Colmenarez 2021-05-16 23:26:21 -0500
  • 4130d0df4f Update readme.md and small fix to the algorithm Franco Colmenarez 2021-05-16 23:25:32 -0500
  • 50f76a2e1c Changing render algorithm and making sprite a bit more wider Franco Colmenarez 2021-05-16 22:50:04 -0500
  • d06cc5d91c Fix bugs with the algorithm and add a bitplane rendering function Franco Colmenarez 2021-05-16 21:30:23 -0500
  • 7e38cb0bb0 First commit Franco Colmenarez 2021-05-16 20:08:25 -0500