mirror of
https://github.com/FranLMSP/rmg-001.git
synced 2024-11-23 18:21:31 +00:00
Basic joypad implementation
This commit is contained in:
parent
b5bb582c54
commit
292c7d1507
21
src/bus.rs
21
src/bus.rs
@ -8,6 +8,7 @@ use crate::rom::ROM;
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use crate::ppu::{PPU, LCDStatus, LCDStatusModeFlag, LCD_STATUS_ADDRESS, LCD_CONTROL_ADDRESS, LCD_Y_ADDRESS};
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use crate::ppu::{PPU, LCDStatus, LCDStatusModeFlag, LCD_STATUS_ADDRESS, LCD_CONTROL_ADDRESS, LCD_Y_ADDRESS};
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use crate::cpu::{Interrupt};
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use crate::cpu::{Interrupt};
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use crate::timer::{TIMER_DIVIDER_REGISTER_ADDRESS};
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use crate::timer::{TIMER_DIVIDER_REGISTER_ADDRESS};
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use crate::joypad::{Joypad, JOYPAD_ADDRESS};
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pub struct AddressRange {
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pub struct AddressRange {
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begin: u16,
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begin: u16,
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@ -50,7 +51,7 @@ pub struct Bus {
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impl Bus {
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impl Bus {
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pub fn new() -> Self {
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pub fn new() -> Self {
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let game_rom = match ROM::load_file("ignore/dr-mario.gb".to_string()) {
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let game_rom = match ROM::load_file("ignore/tetris.gb".to_string()) {
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// let game_rom = match ROM::load_file("roms/cpu_instrs.gb".to_string()) {
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// let game_rom = match ROM::load_file("roms/cpu_instrs.gb".to_string()) {
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// let game_rom = match ROM::load_file("roms/cpu_instrs_individual/01-special.gb".to_string()) {
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// let game_rom = match ROM::load_file("roms/cpu_instrs_individual/01-special.gb".to_string()) {
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// let game_rom = match ROM::load_file("roms/cpu_instrs_individual/02-interrupts.gb".to_string()) {
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// let game_rom = match ROM::load_file("roms/cpu_instrs_individual/02-interrupts.gb".to_string()) {
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@ -67,19 +68,21 @@ impl Bus {
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// _ => ROM::from_bytes(&[0; 0xFFFF])
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// _ => ROM::from_bytes(&[0; 0xFFFF])
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_ => panic!("Could not read ROM"),
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_ => panic!("Could not read ROM"),
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};
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};
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let mut data = [0x00; 0x10000];
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data[JOYPAD_ADDRESS as usize] = 0b11001111;
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Self {
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Self {
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data: [0x00; 0x10000],
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data,
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game_rom,
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game_rom,
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}
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}
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}
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}
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pub fn read(&self, address: u16) -> u8 {
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pub fn read(&self, address: u16) -> u8 {
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if address == 0xFF00 {
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return 0xFF;
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}
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if BANK_ZERO.in_range(address) || BANK_SWITCHABLE.in_range(address) {
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if BANK_ZERO.in_range(address) || BANK_SWITCHABLE.in_range(address) {
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return self.game_rom.read(address);
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return self.game_rom.read(address);
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}
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}
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if address == JOYPAD_ADDRESS {
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println!("Joypad read {:08b}", self.data[address as usize]);
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}
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self.data[address as usize]
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self.data[address as usize]
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}
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}
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@ -112,11 +115,19 @@ impl Bus {
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} else if address == LCD_CONTROL_ADDRESS && get_bit(data, BitIndex::I7) {
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} else if address == LCD_CONTROL_ADDRESS && get_bit(data, BitIndex::I7) {
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self.data[address as usize] = data;
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self.data[address as usize] = data;
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self.data[LCD_Y_ADDRESS as usize] = 0x00;
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self.data[LCD_Y_ADDRESS as usize] = 0x00;
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} else if address == JOYPAD_ADDRESS {
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println!("Joypad write: {:08b}", data);
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let byte = self.data[JOYPAD_ADDRESS as usize];
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self.data[JOYPAD_ADDRESS as usize] = (data & 0b00110000) | 0b11000000 | (byte & 0b00001111);
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} else {
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} else {
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self.data[address as usize] = data;
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self.data[address as usize] = data;
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}
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}
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}
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}
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pub fn force_write(&mut self, address: u16, data: u8) {
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self.data[address as usize] = data;
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}
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pub fn write_16bit(&mut self, address: u16, data: u16) {
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pub fn write_16bit(&mut self, address: u16, data: u16) {
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let bytes = data.to_le_bytes();
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let bytes = data.to_le_bytes();
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self.write(address, bytes[0]);
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self.write(address, bytes[0]);
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@ -1,24 +1,103 @@
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use std::{thread, time};
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use std::{thread, time};
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use winit_input_helper::WinitInputHelper;
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use winit::event::{VirtualKeyCode};
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use crate::cpu::{CPU, Cycles};
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use crate::cpu::{CPU, Cycles, Interrupt};
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use crate::ppu::PPU;
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use crate::ppu::PPU;
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use crate::bus::Bus;
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use crate::bus::Bus;
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use crate::timer::Timer;
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use crate::timer::Timer;
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use crate::joypad::{Joypad, Button, JOYPAD_ADDRESS};
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pub struct Emulator {
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pub struct Emulator {
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cpu: CPU,
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cpu: CPU,
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ppu: PPU,
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ppu: PPU,
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bus: Bus,
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bus: Bus,
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timer: Timer,
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timer: Timer,
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joypad: Joypad,
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}
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}
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impl Emulator {
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impl Emulator {
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pub fn new() -> Self {
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pub fn new() -> Self {
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let mut joypad: Joypad = Joypad::new();
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Self {
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Self {
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cpu: CPU::new(),
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cpu: CPU::new(),
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ppu: PPU::new(),
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ppu: PPU::new(),
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bus: Bus::new(),
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bus: Bus::new(),
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timer: Timer::new(),
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timer: Timer::new(),
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joypad: Joypad::new(),
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}
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}
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pub fn handle_input(&mut self, input: &WinitInputHelper) {
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let mut change = false;
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if input.key_pressed(VirtualKeyCode::K) {
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change = true;
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self.joypad.press(Button::A);
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}
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if input.key_pressed(VirtualKeyCode::J) {
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change = true;
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self.joypad.press(Button::B);
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}
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if input.key_pressed(VirtualKeyCode::W) {
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change = true;
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self.joypad.press(Button::Up);
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}
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if input.key_pressed(VirtualKeyCode::S) {
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change = true;
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self.joypad.press(Button::Down);
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}
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if input.key_pressed(VirtualKeyCode::A) {
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change = true;
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self.joypad.press(Button::Left);
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}
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if input.key_pressed(VirtualKeyCode::D) {
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change = true;
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self.joypad.press(Button::Right);
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}
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if input.key_pressed(VirtualKeyCode::N) {
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change = true;
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self.joypad.press(Button::Start);
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}
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if input.key_pressed(VirtualKeyCode::B) {
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change = true;
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self.joypad.press(Button::Select);
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}
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if input.key_released(VirtualKeyCode::K) {
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change = true;
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self.joypad.release(Button::A);
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}
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if input.key_released(VirtualKeyCode::J) {
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change = true;
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self.joypad.release(Button::B);
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}
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if input.key_released(VirtualKeyCode::W) {
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change = true;
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self.joypad.release(Button::Up);
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}
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if input.key_released(VirtualKeyCode::S) {
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change = true;
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self.joypad.release(Button::Down);
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}
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if input.key_released(VirtualKeyCode::A) {
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change = true;
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self.joypad.release(Button::Left);
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}
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if input.key_released(VirtualKeyCode::D) {
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change = true;
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self.joypad.release(Button::Right);
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}
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if input.key_released(VirtualKeyCode::N) {
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change = true;
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self.joypad.release(Button::Start);
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}
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if input.key_released(VirtualKeyCode::B) {
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change = true;
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self.joypad.release(Button::Select);
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}
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if change {
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self.bus.force_write(JOYPAD_ADDRESS, self.joypad.get(&self.bus));
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self.bus.set_interrupt_flag(Interrupt::Joypad, true);
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}
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}
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}
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}
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91
src/joypad.rs
Normal file
91
src/joypad.rs
Normal file
@ -0,0 +1,91 @@
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use crate::bus::{Bus};
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use crate::utils::{BitIndex, get_bit};
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pub const JOYPAD_ADDRESS: u16 = 0xFF00;
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#[derive(Debug, Copy, Clone)]
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pub enum Button {
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A,
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B,
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Up,
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Down,
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Left,
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Right,
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Start,
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Select
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}
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pub struct Joypad {
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a: bool,
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b: bool,
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up: bool,
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down: bool,
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left: bool,
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right: bool,
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start: bool,
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select: bool,
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}
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impl Joypad {
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pub fn new() -> Self {
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Self {
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a: false,
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b: false,
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up: false,
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down: false,
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left: false,
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right: false,
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start: false,
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select: false,
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}
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}
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pub fn press(&mut self, button: Button) {
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println!("{:?} pressed", button);
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match button {
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Button::A => self.a = true,
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Button::B => self.b = true,
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Button::Up => self.up = true,
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Button::Down => self.down = true,
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Button::Left => self.left = true,
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Button::Right => self.right = true,
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Button::Start => self.start = true,
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Button::Select => self.select = true,
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};
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}
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pub fn release(&mut self, button: Button) {
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println!("{:?} released", button);
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match button {
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Button::A => self.a = false,
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Button::B => self.b = false,
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Button::Up => self.up = false,
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Button::Down => self.down = false,
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Button::Left => self.left = false,
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Button::Right => self.right = false,
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Button::Start => self.start = false,
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Button::Select => self.select = false,
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};
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}
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pub fn get(&self, bus: &Bus) -> u8 {
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let byte = bus.read(JOYPAD_ADDRESS);
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let direction = !get_bit(byte, BitIndex::I4);
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let action = !get_bit(byte, BitIndex::I5);
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let action = true;
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let direction = true;
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0b11000000 |
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(byte & 0b00110000) |
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(
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(!((direction && self.down) || (action && self.start)) as u8) << 3
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) | (
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(!((direction && self.up) || (action && self.select)) as u8) << 2
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) | (
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(!((direction && self.left) || (action && self.b)) as u8) << 1
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) | (
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(!((direction && self.right) || (action && self.a)) as u8)
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)
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}
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}
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@ -4,5 +4,6 @@ pub mod ppu;
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pub mod timer;
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pub mod timer;
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pub mod rom;
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pub mod rom;
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pub mod bus;
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pub mod bus;
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pub mod joypad;
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pub mod emulator;
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pub mod emulator;
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pub mod render;
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pub mod render;
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@ -47,6 +47,8 @@ pub fn start_eventloop() {
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return;
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return;
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}
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}
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emulator.handle_input(&input);
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// Resize the window
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// Resize the window
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if let Some(size) = input.window_resized() {
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if let Some(size) = input.window_resized() {
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pixels.resize_surface(size.width, size.height);
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pixels.resize_surface(size.width, size.height);
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