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https://github.com/FranLMSP/rmg-001.git
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First cgb-acid2 signs of life
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parent
3f2824714f
commit
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148
src/ppu.rs
148
src/ppu.rs
@ -2,6 +2,7 @@ use crate::utils::{
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BitIndex,
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get_bit,
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set_bit,
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join_bytes,
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};
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use crate::bus::SPRITE_ATTRIBUTE_TABLE;
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use crate::cpu::Cycles;
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@ -28,6 +29,11 @@ pub const WINDOW_Y_ADDRESS: u16 = 0xFF4A;
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pub const WINDOW_X_ADDRESS: u16 = 0xFF4B;
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pub const VRAM_BANK_SELECT_ADDRESS: u16 = 0xFF4F;
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pub const BCPS_BGPI_ADDRESS: u16 = 0xFF68;
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pub const BCPD_BGPD_ADDRESS: u16 = 0xFF69;
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pub const OCPS_OBPI_ADDRESS: u16 = 0xFF6A;
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pub const OCPD_OBPD_ADDRESS: u16 = 0xFF6B;
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pub const TILE_MAP_ADDRESS: u16 = 0x9800;
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#[derive(Debug, Copy, Clone)]
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@ -48,6 +54,29 @@ struct ColorPalette {
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black: RGBA,
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}
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impl ColorPalette {
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pub fn new_cgb(cram: &[u8], palette_number: u8) -> Self {
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let addr = (palette_number as usize) * 8;
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let white = join_bytes(cram[addr + 1], cram[addr]);
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let light = join_bytes(cram[addr + 3], cram[addr + 2]);
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let dark = join_bytes(cram[addr + 5], cram[addr + 4]);
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let black = join_bytes(cram[addr + 7], cram[addr + 6]);
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Self {
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white: extract_rgb(white),
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light: extract_rgb(light),
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dark: extract_rgb(dark),
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black: extract_rgb(black),
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}
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}
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}
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fn extract_rgb(color: u16) -> RGBA {
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let red = (color & 0b1111).to_be_bytes()[1];
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let green = ((color >> 4) & 0b1111).to_be_bytes()[1];
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let blue = ((color >> 8) & 0b1111).to_be_bytes()[1];
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RGBA((red << 3) | (red >> 2), (green << 3) | (green >> 2), (blue << 3) | (blue >> 2), 0)
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}
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const BACKGROUND_COLORS: ColorPalette = ColorPalette {
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white: RGBA(0x83, 0xE6, 0xCD, 0),
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light: RGBA(0x66, 0xAD, 0xC6, 0),
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@ -166,7 +195,7 @@ impl Sprite {
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self.x
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}
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pub fn get_pixel(&mut self, lcd_x: u8, lcd_y: u8, vram: &[u8], last_bg_index: u8, lcd_control: u8) -> Option<(Pixel, bool)> {
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pub fn get_pixel(&mut self, lcd_x: u8, lcd_y: u8, vram: &[u8], last_bg_index: u8, lcd_control: u8, is_cgb: bool) -> Option<(Pixel, bool, u8)> {
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if !LCDControl::ObjectEnable.get(lcd_control) {
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return None;
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}
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@ -228,7 +257,10 @@ impl Sprite {
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return None;
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}
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Some((PPU::get_pixel(PPU::get_palette(bit_pixel, self.palette)), self.palette_zero))
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if !is_cgb {
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return Some((PPU::get_pixel(PPU::get_palette(bit_pixel, self.palette)), self.palette_zero, 0));
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}
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Some((PPU::get_pixel(bit_pixel), self.palette_zero, self.palette_number))
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}
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}
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@ -244,8 +276,8 @@ pub struct PPU {
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last_bg_index: u8,
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bg_palette: u8,
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lcd_control: u8,
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current_background_pixels: Option<[u8; 8]>,
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current_window_pixels: Option<[u8; 8]>,
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current_background_pixels: Option<([u8; 8], u8)>,
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current_window_pixels: Option<([u8; 8], u8)>,
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lcd_y: u8,
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lcd_x: u8,
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scroll_x: u8,
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@ -253,7 +285,10 @@ pub struct PPU {
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window_x: u8,
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window_y: u8,
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io_registers: [u8; 16],
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cram_registers: [u8; 4],
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vram: [u8; 0x2000 * 2],
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bg_cram: [u8; 64],
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obj_cram: [u8; 64],
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oam: [u8; 0xA0],
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vram_bank: u8,
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cgb_mode: bool,
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@ -282,7 +317,10 @@ impl PPU {
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window_x: 0,
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window_y: 0,
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io_registers: [0; 16],
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cram_registers: [0; 4],
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vram: [0; 0x2000 * 2],
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bg_cram: [0; 64],
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obj_cram: [0; 64],
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oam: [0; 0xA0],
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vram_bank: 0,
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cgb_mode,
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@ -300,7 +338,8 @@ impl PPU {
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}
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pub fn is_io_register(address: u16) -> bool {
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address >= 0xFF40 && address <= 0xFF4F
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(address >= 0xFF68 && address <= 0xFF6B) ||
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(address >= 0xFF40 && address <= 0xFF4F)
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}
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pub fn read_vram_external(&self, address: u16) -> u8 {
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@ -328,7 +367,9 @@ impl PPU {
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}
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pub fn get_register(&self, address: u16) -> u8 {
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if address == VRAM_BANK_SELECT_ADDRESS {
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if address >= 0xFF68 && address <= 0xFF6B {
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return self.cram_registers[(address as usize) - 0xFF68];
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} else if address == VRAM_BANK_SELECT_ADDRESS {
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return self.get_vram_bank();
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} else if address == LCD_CONTROL_ADDRESS {
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return self.lcd_control;
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@ -339,7 +380,33 @@ impl PPU {
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}
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pub fn set_register(&mut self, address: u16, data: u8) {
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if address == VRAM_BANK_SELECT_ADDRESS {
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if address >= 0xFF68 && address <= 0xFF6B {
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self.cram_registers[(address as usize) - 0xFF68] = data;
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if address == BCPD_BGPD_ADDRESS {
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if self.get_lcd_status(LCDStatus::ModeFlag(LCDStatusModeFlag::TransferringToLCD)) {
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return;
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}
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let byte = self.cram_registers[(BCPS_BGPI_ADDRESS as usize) - 0xFF68];
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let auto_increment = get_bit(byte, BitIndex::I7);
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let cram_address = byte & 0b11111;
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self.bg_cram[cram_address as usize] = data;
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if auto_increment {
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self.cram_registers[(BCPS_BGPI_ADDRESS as usize) - 0xFF68] = ((byte + 1) & 0b11111) | ((auto_increment as u8) << 7);
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}
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} else if address == OCPD_OBPD_ADDRESS {
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if self.get_lcd_status(LCDStatus::ModeFlag(LCDStatusModeFlag::TransferringToLCD)) {
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return;
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}
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let byte = self.cram_registers[(OCPS_OBPI_ADDRESS as usize) - 0xFF68];
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let auto_increment = get_bit(byte, BitIndex::I7);
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let cram_address = byte & 0b11111;
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self.obj_cram[cram_address as usize] = data;
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if auto_increment {
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self.cram_registers[(OCPS_OBPI_ADDRESS as usize) - 0xFF68] = ((byte + 1) & 0b11111) | ((auto_increment as u8) << 7);
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}
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}
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} else if address == VRAM_BANK_SELECT_ADDRESS {
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return self.set_vram_bank(data);
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} else if address == LCD_Y_ADDRESS {
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return;
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@ -528,10 +595,10 @@ impl PPU {
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}
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}
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fn find_sprite_pixel(&mut self) -> Option<(Pixel, bool)> {
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fn find_sprite_pixel(&mut self) -> Option<(Pixel, bool, u8)> {
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let lcd_y = self.lcd_y;
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for sprite in &mut self.sprite_buffer {
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if let Some(pixel) = sprite.get_pixel(self.lcd_x, lcd_y, &self.vram, self.last_bg_index, self.lcd_control) {
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if let Some(pixel) = sprite.get_pixel(self.lcd_x, lcd_y, &self.vram, self.last_bg_index, self.lcd_control, self.cgb_mode) {
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return Some(pixel);
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}
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}
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@ -625,7 +692,7 @@ impl PPU {
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return (byte1, byte2, attributes);
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}
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fn get_window_pixel(&mut self) -> Option<Pixel> {
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fn get_window_pixel(&mut self) -> Option<(Pixel, u8)> {
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if !self.window_enable {
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return None;
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}
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@ -652,9 +719,9 @@ impl PPU {
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self.current_window_pixels = None;
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}
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let bit_pixel = match self.current_window_pixels {
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let (bit_pixels_array, palette_number) = match self.current_window_pixels {
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Some(bit_pixels_array) => {
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bit_pixels_array[bit_pixel_index]
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bit_pixels_array
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},
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None => {
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let default_mode = self.get_lcd_control(LCDControl::TileAddressMode);
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@ -662,20 +729,23 @@ impl PPU {
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true => 0x9C00,
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false => 0x9800,
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};
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let (tile_byte_1, tile_byte_2, _) = self.get_tile_bytes(x, y, tilemap_area, default_mode);
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let (tile_byte_1, tile_byte_2, info) = self.get_tile_bytes(x, y, tilemap_area, default_mode);
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let bit_pixels_array = PPU::get_byte_pixels(tile_byte_1, tile_byte_2);
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self.current_window_pixels = Some(bit_pixels_array);
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self.current_window_pixels = Some((bit_pixels_array, info.palette_number));
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bit_pixels_array[bit_pixel_index]
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(bit_pixels_array, info.palette_number)
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},
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};
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let bit_pixel = bit_pixels_array[bit_pixel_index];
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self.last_bg_index = bit_pixel & 0b11;
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Some(PPU::get_pixel(PPU::get_palette(bit_pixel, self.bg_palette)))
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if !self.cgb_mode {
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return Some((PPU::get_pixel(PPU::get_palette(bit_pixel, self.bg_palette)), 0));
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}
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Some((PPU::get_pixel(bit_pixel), palette_number))
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}
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fn get_background_pixel(&mut self) -> Option<Pixel> {
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fn get_background_pixel(&mut self) -> Option<(Pixel, u8)> {
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if !self.background_priority {
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return None;
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}
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@ -689,9 +759,9 @@ impl PPU {
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self.current_background_pixels = None;
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}
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let bit_pixel = match self.current_background_pixels {
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let (bit_pixels_array, palette_number) = match self.current_background_pixels {
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Some(bit_pixels_array) => {
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bit_pixels_array[bit_pixel_index]
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bit_pixels_array
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},
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None => {
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let default_mode = self.get_lcd_control(LCDControl::TileAddressMode);
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@ -699,16 +769,20 @@ impl PPU {
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true => 0x9C00,
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false => 0x9800,
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};
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let (tile_byte_1, tile_byte_2, _) = self.get_tile_bytes(x, y, tilemap_area, default_mode);
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let (tile_byte_1, tile_byte_2, info) = self.get_tile_bytes(x, y, tilemap_area, default_mode);
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let bit_pixels_array = PPU::get_byte_pixels(tile_byte_1, tile_byte_2);
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self.current_background_pixels = Some(bit_pixels_array);
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self.current_background_pixels = Some((bit_pixels_array, info.palette_number));
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bit_pixels_array[bit_pixel_index]
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(bit_pixels_array, info.palette_number)
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},
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};
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let bit_pixel = bit_pixels_array[bit_pixel_index];
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self.last_bg_index = bit_pixel & 0b11;
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Some(PPU::get_pixel(PPU::get_palette(bit_pixel, self.bg_palette)))
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if !self.cgb_mode {
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return Some((PPU::get_pixel(PPU::get_palette(bit_pixel, self.bg_palette)), 0));
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}
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Some((PPU::get_pixel(bit_pixel), palette_number))
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}
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fn draw_line(&mut self, cycles: Cycles, frame_buffer: &mut [u8]) {
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@ -728,24 +802,36 @@ impl PPU {
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while count < cycles.0 && (self.lcd_x as u32) < LCD_WIDTH {
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let idx = (self.lcd_x as usize + (self.lcd_y as usize * LCD_WIDTH as usize)) * 4;
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if let Some(window_pixel) = self.get_window_pixel() {
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if let Some((window_pixel, palette_number)) = self.get_window_pixel() {
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self.window_drawn = true;
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let rgba = PPU::get_rgba(window_pixel, WINDOW_COLORS);
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let colors = match self.cgb_mode {
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true => ColorPalette::new_cgb(&self.bg_cram, palette_number),
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false => WINDOW_COLORS,
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};
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let rgba = PPU::get_rgba(window_pixel, colors);
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frame_buffer[idx] = rgba[0];
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frame_buffer[idx + 1] = rgba[1];
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frame_buffer[idx + 2] = rgba[2];
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} else if let Some(background_pixel) = self.get_background_pixel() {
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let rgba = PPU::get_rgba(background_pixel, BACKGROUND_COLORS);
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} else if let Some((background_pixel, palette_number)) = self.get_background_pixel() {
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let colors = match self.cgb_mode {
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true => ColorPalette::new_cgb(&self.bg_cram, palette_number),
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false => BACKGROUND_COLORS,
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};
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let rgba = PPU::get_rgba(background_pixel, colors);
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frame_buffer[idx] = rgba[0];
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frame_buffer[idx + 1] = rgba[1];
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frame_buffer[idx + 2] = rgba[2];
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}
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if self.get_lcd_control(LCDControl::ObjectEnable) {
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if let Some((sprite_pixel, palette_zero)) = self.find_sprite_pixel() {
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let rgba = PPU::get_rgba(sprite_pixel, match palette_zero {
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if let Some((sprite_pixel, palette_zero, palette_number)) = self.find_sprite_pixel() {
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let colors = match self.cgb_mode {
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true => ColorPalette::new_cgb(&self.obj_cram, palette_number),
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false => match palette_zero {
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true => SPRITE_0_COLORS,
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false => SPRITE_1_COLORS,
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});
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},
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};
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let rgba = PPU::get_rgba(sprite_pixel, colors);
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frame_buffer[idx] = rgba[0];
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frame_buffer[idx + 1] = rgba[1];
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frame_buffer[idx + 2] = rgba[2];
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