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https://github.com/FranLMSP/rmg-001.git
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Minor PPU optimizations
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parent
d4e8ec1f3f
commit
d601f2e67e
33
src/ppu.rs
33
src/ppu.rs
@ -253,10 +253,6 @@ impl PPU {
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return;
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return;
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}
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}
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self.lcd_y = bus.read(LCD_Y_ADDRESS);
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self.lcd_y = bus.read(LCD_Y_ADDRESS);
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self.scroll_x = bus.read(SCROLL_X_ADDRESS);
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self.scroll_y = bus.read(SCROLL_Y_ADDRESS);
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self.window_x = bus.read(WINDOW_X_ADDRESS);
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self.window_y = bus.read(WINDOW_Y_ADDRESS);
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if self.lcd_y < 144 {
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if self.lcd_y < 144 {
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if self.cycles.0 <= 80 && !PPU::get_lcd_status(bus, LCDStatus::ModeFlag(LCDStatusModeFlag::SearchingOAM)) {
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if self.cycles.0 <= 80 && !PPU::get_lcd_status(bus, LCDStatus::ModeFlag(LCDStatusModeFlag::SearchingOAM)) {
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@ -266,6 +262,10 @@ impl PPU {
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self.oam_search(bus);
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self.oam_search(bus);
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} else if self.cycles.0 > 80 && self.cycles.0 <= 80 + 172 && !PPU::get_lcd_status(bus, LCDStatus::ModeFlag(LCDStatusModeFlag::TransferringToLCD)) {
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} else if self.cycles.0 > 80 && self.cycles.0 <= 80 + 172 && !PPU::get_lcd_status(bus, LCDStatus::ModeFlag(LCDStatusModeFlag::TransferringToLCD)) {
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// Mode 3 drawing pixel line. This could also last 289 cycles
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// Mode 3 drawing pixel line. This could also last 289 cycles
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self.scroll_x = bus.read(SCROLL_X_ADDRESS);
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self.scroll_y = bus.read(SCROLL_Y_ADDRESS);
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self.window_x = bus.read(WINDOW_X_ADDRESS);
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self.window_y = bus.read(WINDOW_Y_ADDRESS);
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PPU::set_lcd_status(bus, LCDStatus::ModeFlag(LCDStatusModeFlag::TransferringToLCD), true);
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PPU::set_lcd_status(bus, LCDStatus::ModeFlag(LCDStatusModeFlag::TransferringToLCD), true);
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self.draw_line(bus, frame_buffer);
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self.draw_line(bus, frame_buffer);
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} else if self.cycles.0 > 80 + 172 && self.cycles.0 <= 80 + 172 + 204 && !PPU::get_lcd_status(bus, LCDStatus::ModeFlag(LCDStatusModeFlag::HBlank)) {
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} else if self.cycles.0 > 80 + 172 && self.cycles.0 <= 80 + 172 + 204 && !PPU::get_lcd_status(bus, LCDStatus::ModeFlag(LCDStatusModeFlag::HBlank)) {
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@ -333,10 +333,10 @@ impl PPU {
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}
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}
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fn oam_search(&mut self, bus: &Bus) {
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fn oam_search(&mut self, bus: &Bus) {
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self.sprite_buffer = Vec::new();
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if !self.get_lcd_control(bus, LCDControl::ObjectEnable) {
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if !self.get_lcd_control(bus, LCDControl::ObjectEnable) {
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return;
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return;
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}
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}
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self.sprite_buffer = Vec::new();
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let palette_0 = bus.read(OBJECT_PALETTE_0_ADDRESS);
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let palette_0 = bus.read(OBJECT_PALETTE_0_ADDRESS);
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let palette_1 = bus.read(OBJECT_PALETTE_1_ADDRESS);
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let palette_1 = bus.read(OBJECT_PALETTE_1_ADDRESS);
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let long_sprites = self.get_lcd_control(bus, LCDControl::ObjectSize);
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let long_sprites = self.get_lcd_control(bus, LCDControl::ObjectSize);
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@ -471,14 +471,17 @@ impl PPU {
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}
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}
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fn get_window_pixel(&mut self, lcd_x: u8, bus: &Bus) -> Option<Pixel> {
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fn get_window_pixel(&mut self, lcd_x: u8, bus: &Bus) -> Option<Pixel> {
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if !self.get_lcd_control(bus, LCDControl::WindowEnable) {
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return None;
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}
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let lcd_y = self.lcd_y;
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let lcd_y = self.lcd_y;
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let window_x = self.window_x;
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let window_x = self.window_x;
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let window_y = self.window_y;
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let window_y = self.window_y;
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if
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if
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!self.get_lcd_control(bus, LCDControl::WindowEnable) ||
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lcd_x < window_x.saturating_sub(7) ||
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lcd_y < window_y ||
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lcd_y < window_y ||
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lcd_x < window_x.saturating_sub(7) ||
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window_y >= 144 ||
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window_y >= 144 ||
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window_x.saturating_sub(7) >= 160
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window_x.saturating_sub(7) >= 160
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{
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{
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@ -565,21 +568,19 @@ impl PPU {
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while (lcd_x as u32) < LCD_WIDTH {
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while (lcd_x as u32) < LCD_WIDTH {
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let idx = (lcd_x as usize + (lcd_y as usize * LCD_WIDTH as usize)) * 4;
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let idx = (lcd_x as usize + (lcd_y as usize * LCD_WIDTH as usize)) * 4;
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if let Some(background_pixel) = self.get_background_pixel(lcd_x, bus) {
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let rgba = PPU::get_rgba(background_pixel, BACKGROUND_COLORS);
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frame_buffer[idx] = rgba[0];
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frame_buffer[idx + 1] = rgba[1];
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frame_buffer[idx + 2] = rgba[2];
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frame_buffer[idx + 3] = rgba[3];
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}
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if let Some(window_pixel) = self.get_window_pixel(lcd_x, bus) {
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if let Some(window_pixel) = self.get_window_pixel(lcd_x, bus) {
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window_drawn = true;
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window_drawn = true;
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let rgba = PPU::get_rgba(window_pixel, WINDOW_COLORS);
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let rgba = PPU::get_rgba(window_pixel, WINDOW_COLORS);
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frame_buffer[idx] = rgba[0];
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frame_buffer[idx] = rgba[0];
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frame_buffer[idx + 1] = rgba[1];
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frame_buffer[idx + 1] = rgba[1];
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frame_buffer[idx + 2] = rgba[2];
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frame_buffer[idx + 2] = rgba[2];
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frame_buffer[idx + 3] = rgba[3];
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} else if let Some(background_pixel) = self.get_background_pixel(lcd_x, bus) {
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let rgba = PPU::get_rgba(background_pixel, BACKGROUND_COLORS);
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frame_buffer[idx] = rgba[0];
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frame_buffer[idx + 1] = rgba[1];
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frame_buffer[idx + 2] = rgba[2];
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}
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}
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if self.get_lcd_control(bus, LCDControl::ObjectEnable) {
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if let Some((sprite_pixel, palette_zero)) = self.find_sprite_pixel(lcd_x, bus) {
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if let Some((sprite_pixel, palette_zero)) = self.find_sprite_pixel(lcd_x, bus) {
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let rgba = PPU::get_rgba(sprite_pixel, match palette_zero {
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let rgba = PPU::get_rgba(sprite_pixel, match palette_zero {
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true => SPRITE_0_COLORS,
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true => SPRITE_0_COLORS,
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@ -588,7 +589,7 @@ impl PPU {
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frame_buffer[idx] = rgba[0];
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frame_buffer[idx] = rgba[0];
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frame_buffer[idx + 1] = rgba[1];
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frame_buffer[idx + 1] = rgba[1];
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frame_buffer[idx + 2] = rgba[2];
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frame_buffer[idx + 2] = rgba[2];
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frame_buffer[idx + 3] = rgba[3];
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}
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}
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}
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lcd_x += 1;
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lcd_x += 1;
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