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Add screenshots to readme
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README.md
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README.md
@ -5,28 +5,35 @@ This is just a fun project I'm making for learning and practice purposes. If you
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Any help or suggestion is welcome!
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## TODO
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# Screenshots
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![CPU Instructions](screenshots/cpu_instrs.png)
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![CPU Timing](screenshots/instr_timing.png)
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![Link's Awakening](screenshots/links_awakening.png)
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![Mario Land 2](screenshots/mario-land-2.png)
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![Pokémon Silver](screenshots/pokemon-silver.png)
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![Pokémon Yellow](screenshots/pokemon-yellow.png)
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# TODO
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- [x] CPU implementation
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- [x] Interrupts
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- [x] Timer
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- [x] Joypad (not configurable yet)
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- [x] PPU implementations
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- [x] Render the pixels
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- [ ] MBC Implementations
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- [x] NoMBC
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- [x] MBC1
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- [x] MBC1 (Multicart not implemented)
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- [x] MBC2
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- [ ] MBC3 (partially implemented)
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- [x] MBC3 (partially implemented, RTC missing)
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- [x] MBC5
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- [ ] MBC6
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- [ ] MBC7
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- [ ] HuC1
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- [x] Save files
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- [ ] Web Assembly support (because this is a Rust project and it has to support Web Assembly)
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- [ ] Gameboy boot ROM (Not important for now)
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- [ ] Gameboy boot ROM (not important for now)
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- [ ] Gameboy Color compatibility
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- [ ] Sound
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- [ ] Many code refactors and optimizations are needed
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- [ ] Many code refactors and optimizations
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# Resources
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This project would have been completely impossible without all the documentation and help that exists online for the Nintendo Gameboy:
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screenshots/cpu_instrs.png
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screenshots/instr_timing.png
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screenshots/links_awakening.png
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screenshots/mario-land-2.png
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screenshots/pokemon-silver.png
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screenshots/pokemon-yellow.png
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