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a67c7d5bb6
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Caching LY, window and scroll values
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2021-11-10 22:19:40 -05:00 |
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0ce0c11488
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Optimizations
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2021-11-10 20:57:58 -05:00 |
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2fc82faef6
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Add resources to readme
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2021-11-09 19:52:14 -05:00 |
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4bab81cbfa
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Fix MBC1 bug. Mario Land is now playable
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2021-11-09 19:42:21 -05:00 |
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bb19a6a6db
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Update readme
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2021-11-09 16:33:56 -05:00 |
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aa30b98679
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Fix window and implement sprite over background
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2021-11-09 15:34:37 -05:00 |
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2474cd72b7
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Fix LCD on/off issue
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2021-11-09 10:39:26 -05:00 |
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b92160dee4
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Fix bug with LCD enable and LY=0 and disabling background when bit 0 is reset
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2021-11-08 19:40:30 -05:00 |
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f7ca3fcc25
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PPU optimization
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2021-11-06 21:36:16 -05:00 |
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d94b912ff6
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Some ROM changes
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2021-11-05 19:08:51 -05:00 |
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2bd74eddb4
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Fix 02-interrupts test
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2021-11-05 14:32:37 -05:00 |
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6da1b022d8
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Basic MBC1 implementation (WIP)
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2021-11-05 14:20:10 -05:00 |
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62071d7310
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Reduce warnings
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2021-11-05 10:08:17 -05:00 |
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e490228c39
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Sprite flip implementation
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2021-11-05 08:32:02 -05:00 |
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488f36272c
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Fix OAM search bug
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2021-11-05 08:13:35 -05:00 |
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5d488d4fa6
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Refactor joypad and implement sprite fetching. Tetris is now playable
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2021-11-05 00:19:55 -05:00 |
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b7236e862a
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moonoeye if_ie_registers test
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2021-11-04 13:13:22 -05:00 |
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c5ff92c0ab
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Refactor PPU interrupt requests and fix Scroll X
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2021-11-03 22:24:31 -05:00 |
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60fd55abca
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Optimize framebuffer render
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2021-11-03 11:59:48 -05:00 |
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659f602b2a
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Interrupts tests passing
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2021-11-03 08:36:30 -05:00 |
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806a4bf211
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Refactor timer
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2021-11-01 22:22:43 -05:00 |
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98be8f29dd
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EI instruction delay and fix palette bug
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2021-11-01 17:03:56 -05:00 |
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aed56708fd
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Some refactors
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2021-11-01 13:04:09 -05:00 |
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af15c0ef68
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Update readme
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2021-10-31 21:09:10 -05:00 |
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292c7d1507
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Basic joypad implementation
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2021-10-31 21:02:09 -05:00 |
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b5bb582c54
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Tile fetch refactor and window pixel get
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2021-10-31 17:03:59 -05:00 |
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b0c07a5264
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Refactor LCDControl
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2021-10-31 07:32:19 -05:00 |
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5723c3b3b6
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Fix interrupts, implement halt mode and fix IME
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2021-10-31 07:25:47 -05:00 |
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61db367f31
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Timer implement
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2021-10-30 09:13:31 -05:00 |
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abbd46ebed
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Refactor interrupt enum
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2021-10-29 18:27:21 -05:00 |
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66731e1c8e
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Refactor interrupt implementation
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2021-10-29 17:03:02 -05:00 |
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c77bc9db70
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Experimental interrupts
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2021-10-29 15:40:47 -05:00 |
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f90900a4c1
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Enabling lcd and vblank flag registers
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2021-10-28 22:13:23 -05:00 |
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c401726da5
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update readme
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2021-10-28 19:42:15 -05:00 |
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7f9fdc9935
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PPU timings
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2021-10-28 19:38:30 -05:00 |
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6ad3f9f29b
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Experimental background rendering with scrolling
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2021-10-28 12:58:03 -05:00 |
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ce4afa96bf
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Rendering tiles with a temporally algorithm
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2021-10-28 10:30:48 -05:00 |
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886fc3cd4a
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Rendering a basic window with pixels
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2021-10-26 17:34:59 -05:00 |
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1444e8b63d
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Refactor address ranges
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2021-10-22 15:32:12 -05:00 |
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88d5f08660
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Getters and setters for LCD Status
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2021-10-22 13:56:57 -05:00 |
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bb471a7de7
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Definitions for LCD status and control
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2021-10-22 13:30:17 -05:00 |
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d655442b9a
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Prevent crashing on debug
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2021-10-22 09:56:54 -05:00 |
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707e9d76e1
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Update to Rust version 2021
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2021-10-21 11:10:19 -05:00 |
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3abdbbde85
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Start modeling graphics
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2021-10-21 11:06:25 -05:00 |
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d2bf668bdc
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Reducing some warnings
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2021-10-20 18:24:13 -05:00 |
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758772200f
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Some refactors on instructions
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2021-10-20 18:16:45 -05:00 |
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09c9ef16aa
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Refactor parameter bytes
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2021-10-20 18:03:59 -05:00 |
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72ad41f121
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Implement cycle counting
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2021-10-20 16:32:01 -05:00 |
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aa60d8586f
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Update project name again
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2021-10-20 14:33:11 -05:00 |
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bdd2b4659a
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Test rom 10
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2021-10-20 13:47:59 -05:00 |
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