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README.md
11
README.md
@ -1,7 +1,7 @@
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# RMG-001
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Rust Matrix Game - 001: Yet Another Rust Gameboy Emulator.
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This is just a fun project I'm making for learning and practice purposes. If you want a fully-featured Gameboy emulator, this is probably not the best one :P
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This is just a fun project I'm making for learning and practice purposes. If you want a fully-featured Gameboy emulator, this is not probably the best one :P
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Any help or suggestion is welcome!
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@ -27,12 +27,3 @@ Any help or suggestion is welcome!
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- [ ] Gameboy Color compatibility
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- [ ] Sound
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- [ ] Many code refactors and optimizations are needed
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# Resources
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This project would have been completely impossible without all the documentation and help that exists online for the Nintendo Gameboy:
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- The EmuDev community
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- Pandocs: https://gbdev.io/pandocs/
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- Gameboy emulation guide: https://hacktixme.ga/GBEDG/
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- CPU opcodes table: https://izik1.github.io/gbops/
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- Opcodes behaviour: https://rgbds.gbdev.io/docs/v0.5.1/gbz80.7
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- The Ultimate Gameboy talk: https://youtu.be/HyzD8pNlpwI
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@ -57,7 +57,7 @@ pub struct Bus {
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impl Bus {
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pub fn new() -> Self {
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let game_rom = match ROM::load_file("ignore/metroid-2.gb".to_string()) {
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let game_rom = match ROM::load_file("ignore/dmg-acid2.gb".to_string()) {
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// let game_rom = match ROM::load_file("ignore/mooneye/emulator-only/mbc1/bits_bank1.gb".to_string()) {
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// let game_rom = match ROM::load_file("roms/cpu_instrs.gb".to_string()) {
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// let game_rom = match ROM::load_file("roms/cpu_instrs_individual/01-special.gb".to_string()) {
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26
src/rom.rs
26
src/rom.rs
@ -2,7 +2,6 @@ use std::fs::File;
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use std::io::Read;
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use crate::bus::{
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BANK_ZERO,
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BANK_SWITCHABLE,
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EXTERNAL_RAM,
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};
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@ -138,8 +137,8 @@ impl ROMInfo {
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}
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}
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pub fn ram_size(&self) -> usize {
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0x4000 * self.ram_banks as usize
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pub fn ram_size(&self) -> u16 {
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0x4000 * self.ram_banks as u16
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}
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}
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@ -178,11 +177,8 @@ impl ROM {
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pub fn read(&self, address: u16) -> u8 {
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match self.info.mbc {
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MBC::MBC1 => {
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if BANK_ZERO.in_range(address) {
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return self.data[address as usize];
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} else if BANK_SWITCHABLE.in_range(address) {
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return self.data[((self.rom_bank as usize * 0x4000) + (address as usize & 0x3FFF)) as usize];
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// return self.data[(address + (BANK_SWITCHABLE.begin() * (self.rom_bank - 1))) as usize];
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if BANK_SWITCHABLE.in_range(address) {
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return self.data[(address + (BANK_SWITCHABLE.begin() * (self.rom_bank - 1))) as usize];
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} else if EXTERNAL_RAM.in_range(address) {
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println!("RAM read");
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if !self.info.has_ram {
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@ -200,20 +196,20 @@ impl ROM {
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match self.info.mbc {
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MBC::MBC1 => {
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if address >= 0x0000 && address <= 0x1FFF { // RAM enable register
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if address >= 0x0000 || address <= 0x1FFF { // RAM enable register
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self.ram_enable = match data & 0x0F {
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0x0A => true,
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_ => false,
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};
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return;
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} else if address >= 0x2000 && address <= 0x3FFF { // ROM bank number register
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// println!("Switch bank to {:02X}", data);
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} else if address >= 0x2000 || address <= 0x3FFF { // ROM bank number register
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println!("Switch bank to {:02X}", data);
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self.switch_rom_bank(data as u16 & 0b00011111);
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} else if address >= 0x4000 && address <= 0x5FFF { // ROM and RAM bank number register
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// println!("RAM bank {:02X}", data);
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} else if address >= 0x4000 || address <= 0x5FFF { // ROM and RAM bank number register
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println!("RAM bank {:02X}", data);
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self.ram_bank = data & 0b11;
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} else if address >= 0x6000 && address <= 0x7FFF { // Banking mode select
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// println!("Change banking mode");
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} else if address >= 0x6000 || address <= 0x7FFF { // Banking mode select
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println!("Change banking mode");
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} else if EXTERNAL_RAM.in_range(address) {
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if !self.ram_enable || !self.info.has_ram {
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return;
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