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8 changed files with 240 additions and 59 deletions

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@ -1,9 +1,6 @@
use rmg_001::render::start_eventloop; use rmg_001::render::start_eventloop;
use rmg_001::emulator::Emulator;
fn main() -> std::io::Result<()> { fn main() -> std::io::Result<()> {
start_eventloop(); start_eventloop();
/* let mut emulator = Emulator::new();
emulator.cpu_loop(); */
Ok(()) Ok(())
} }

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@ -1,14 +1,10 @@
use crate::utils::{ use crate::utils::{
get_bit, get_bit,
set_bit,
BitIndex, BitIndex,
join_bytes join_bytes
}; };
use crate::rom::ROM; use crate::rom::ROM;
use crate::ppu::{ use crate::ppu::{
PPU,
LCDStatus,
LCDStatusModeFlag,
LCD_STATUS_ADDRESS, LCD_STATUS_ADDRESS,
LCD_CONTROL_ADDRESS, LCD_CONTROL_ADDRESS,
LCD_Y_ADDRESS, LCD_Y_ADDRESS,
@ -61,10 +57,10 @@ pub struct Bus {
impl Bus { impl Bus {
pub fn new() -> Self { pub fn new() -> Self {
let game_rom = match ROM::load_file("ignore/tetris.gb".to_string()) { // let game_rom = match ROM::load_file("ignore/mooneye/acceptance/if_ie_registers.gb".to_string()) {
// let game_rom = match ROM::load_file("roms/cpu_instrs.gb".to_string()) { // let game_rom = match ROM::load_file("roms/cpu_instrs.gb".to_string()) {
// let game_rom = match ROM::load_file("roms/cpu_instrs_individual/01-special.gb".to_string()) { // let game_rom = match ROM::load_file("roms/cpu_instrs_individual/01-special.gb".to_string()) {
// let game_rom = match ROM::load_file("roms/cpu_instrs_individual/02-interrupts.gb".to_string()) { let game_rom = match ROM::load_file("roms/cpu_instrs_individual/02-interrupts.gb".to_string()) {
// let game_rom = match ROM::load_file("roms/cpu_instrs_individual/03-op sp,hl.gb".to_string()) { // let game_rom = match ROM::load_file("roms/cpu_instrs_individual/03-op sp,hl.gb".to_string()) {
// let game_rom = match ROM::load_file("roms/cpu_instrs_individual/04-op r,imm.gb".to_string()) { // let game_rom = match ROM::load_file("roms/cpu_instrs_individual/04-op r,imm.gb".to_string()) {
// let game_rom = match ROM::load_file("roms/cpu_instrs_individual/05-op rp.gb".to_string()) { // let game_rom = match ROM::load_file("roms/cpu_instrs_individual/05-op rp.gb".to_string()) {
@ -111,9 +107,8 @@ impl Bus {
} }
pub fn read(&self, address: u16) -> u8 { pub fn read(&self, address: u16) -> u8 {
if BANK_ZERO.in_range(address) || BANK_SWITCHABLE.in_range(address) { if BANK_ZERO.in_range(address) || BANK_SWITCHABLE.in_range(address) || EXTERNAL_RAM.in_range(address) {
return self.game_rom.read(address); return self.game_rom.read(address);
} else if address == INTERRUPT_ENABLE_ADDRESS || address == INTERRUPT_FLAG_ADDRESS { } else if address == INTERRUPT_ENABLE_ADDRESS || address == INTERRUPT_FLAG_ADDRESS {
return 0b11100000 | self.data[address as usize]; return 0b11100000 | self.data[address as usize];
} else if address == JOYPAD_ADDRESS { } else if address == JOYPAD_ADDRESS {
@ -131,7 +126,8 @@ impl Bus {
// print!("{}", data as char); // print!("{}", data as char);
} }
if BANK_ZERO.in_range(address) || BANK_SWITCHABLE.in_range(address) { if BANK_ZERO.in_range(address) || BANK_SWITCHABLE.in_range(address) || EXTERNAL_RAM.in_range(address) {
self.game_rom.write(address, data);
// println!("WRITING TO ROM"); // println!("WRITING TO ROM");
} else if WORK_RAM_1.in_range(address) || WORK_RAM_2.in_range(address) { } else if WORK_RAM_1.in_range(address) || WORK_RAM_2.in_range(address) {
self.data[address as usize] = data; self.data[address as usize] = data;
@ -139,6 +135,8 @@ impl Bus {
if address <= 0xDDFF { if address <= 0xDDFF {
self.data[(ECHO_RAM.begin() + (address - WORK_RAM_1.begin())) as usize] = data; self.data[(ECHO_RAM.begin() + (address - WORK_RAM_1.begin())) as usize] = data;
} }
} else if EXTERNAL_RAM.in_range(address) {
// self.game_rom.write(address, data);
} else if ECHO_RAM.in_range(address) { } else if ECHO_RAM.in_range(address) {
self.data[address as usize] = data; self.data[address as usize] = data;
self.data[(WORK_RAM_1.begin() + (address - ECHO_RAM.begin())) as usize] = data; // Copy to the working RAM self.data[(WORK_RAM_1.begin() + (address - ECHO_RAM.begin())) as usize] = data; // Copy to the working RAM

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@ -871,10 +871,6 @@ impl CPU {
self.cycles.0 += cycles.0; self.cycles.0 += cycles.0;
} }
fn decrement_cycles(&mut self, cycles: Cycles) {
self.cycles.0 -= cycles.0;
}
pub fn reset_cycles(&mut self) { pub fn reset_cycles(&mut self) {
self.cycles = Cycles(0); self.cycles = Cycles(0);
} }
@ -919,7 +915,7 @@ impl CPU {
} }
pub fn check_interrupts(&mut self, bus: &mut Bus) -> Option<Interrupt> { pub fn check_interrupts(&mut self, bus: &mut Bus) -> Option<Interrupt> {
if bus.read(INTERRUPT_ENABLE_ADDRESS) & bus.read(INTERRUPT_FLAG_ADDRESS) != 0 { if (bus.read(INTERRUPT_ENABLE_ADDRESS) & 0b00011111) & (bus.read(INTERRUPT_FLAG_ADDRESS) & 0b00011111) != 0 {
self.is_halted = false; self.is_halted = false;
} }
if !self.ime { if !self.ime {
@ -2132,7 +2128,16 @@ mod tests {
let mut cpu = CPU::new(); let mut cpu = CPU::new();
let mut bus = Bus::new(); let mut bus = Bus::new();
cpu.exec(Opcode::DI, &mut bus); cpu.exec(Opcode::DI, &mut bus);
assert_eq!(bus.read(0xFFFF), 0x00); assert_eq!(cpu.ime, false);
assert_eq!(cpu.registers.get(Register::PC), 0x101);
}
#[test]
fn test_ei_instructions() {
let mut cpu = CPU::new();
let mut bus = Bus::new();
cpu.exec(Opcode::EI, &mut bus);
assert_eq!(cpu.ime, true);
assert_eq!(cpu.registers.get(Register::PC), 0x101); assert_eq!(cpu.registers.get(Register::PC), 0x101);
} }

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@ -1,4 +1,4 @@
use std::{thread, time}; // use std::{thread, time};
use winit_input_helper::WinitInputHelper; use winit_input_helper::WinitInputHelper;
use winit::event::{VirtualKeyCode}; use winit::event::{VirtualKeyCode};
@ -6,7 +6,7 @@ use crate::cpu::{CPU, Cycles, Interrupt};
use crate::ppu::PPU; use crate::ppu::PPU;
use crate::bus::Bus; use crate::bus::Bus;
use crate::timer::Timer; use crate::timer::Timer;
use crate::joypad::{Joypad, Button, JOYPAD_ADDRESS}; use crate::joypad::{Button};
pub struct Emulator { pub struct Emulator {
cpu: CPU, cpu: CPU,

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@ -1,4 +1,3 @@
use crate::bus::{Bus};
use crate::utils::{BitIndex, get_bit}; use crate::utils::{BitIndex, get_bit};
pub const JOYPAD_ADDRESS: u16 = 0xFF00; pub const JOYPAD_ADDRESS: u16 = 0xFF00;

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@ -2,9 +2,8 @@ use crate::utils::{
BitIndex, BitIndex,
get_bit, get_bit,
set_bit, set_bit,
to_bit_index,
}; };
use crate::bus::{Bus, AddressRange, BANK_ZERO, VIDEO_RAM, SPRITE_ATTRIBUTE_TABLE}; use crate::bus::{Bus, SPRITE_ATTRIBUTE_TABLE};
use crate::cpu::{Cycles, Interrupt}; use crate::cpu::{Cycles, Interrupt};
pub const LCD_WIDTH: u32 = 160; pub const LCD_WIDTH: u32 = 160;
@ -93,7 +92,6 @@ pub enum LCDStatus {
pub struct PPU { pub struct PPU {
prev_state: bool, prev_state: bool,
cycles: Cycles, cycles: Cycles,
rgba_frame: [[u8; 4]; FRAME_BUFFER_LENGTH as usize],
sprite_buffer: Vec<Sprite>, sprite_buffer: Vec<Sprite>,
} }
@ -114,11 +112,14 @@ impl Sprite {
} }
pub fn get_pixel(&self, lcd_x: u8, lcd_y: u8, bus: &Bus) -> Option<Pixel> { pub fn get_pixel(&self, lcd_x: u8, lcd_y: u8, bus: &Bus) -> Option<Pixel> {
todo!("Implement sprite flipping");
if lcd_x < self.x.saturating_sub(8) || lcd_x >= self.x { if lcd_x < self.x.saturating_sub(8) || lcd_x >= self.x {
return None; return None;
} }
if self.over_bg {
// todo!("Implement over_bg sprite property");
}
let height: u8 = match self.is_long { let height: u8 = match self.is_long {
true => 16, true => 16,
false => 8, false => 8,
@ -127,8 +128,25 @@ impl Sprite {
let x = lcd_x.saturating_sub(self.x.saturating_sub(8)); let x = lcd_x.saturating_sub(self.x.saturating_sub(8));
let y = lcd_y.saturating_sub(self.y .saturating_sub(16)); let y = lcd_y.saturating_sub(self.y .saturating_sub(16));
let x = match self.x_flip {
true => 7 - x,
false => x,
};
let y = match self.y_flip {
true => height - 1 - y,
false => y,
};
let mut tile_number = self.tile_number;
if self.is_long && x <= 7 {
tile_number = tile_number & 0xFE;
} else if self.is_long && x > 7 {
tile_number = tile_number | 0x01;
}
let tile_line = y.rem_euclid(height) * 2; let tile_line = y.rem_euclid(height) * 2;
let addr = 0x8000 + (self.tile_number as u16 * 16) + tile_line as u16; let addr = 0x8000 + (tile_number as u16 * 16) + tile_line as u16;
let tile_byte_1 = bus.read(addr); let tile_byte_1 = bus.read(addr);
let tile_byte_2 = bus.read(addr + 1); let tile_byte_2 = bus.read(addr + 1);
@ -155,7 +173,6 @@ impl PPU {
Self { Self {
prev_state: false, prev_state: false,
cycles: Cycles(0), cycles: Cycles(0),
rgba_frame: [[0xFF, 0xFF, 0xFF, 0]; FRAME_BUFFER_LENGTH as usize],
sprite_buffer: Vec::new(), sprite_buffer: Vec::new(),
} }
} }
@ -221,11 +238,9 @@ impl PPU {
fn stat_interrupt(&mut self, bus: &mut Bus) { fn stat_interrupt(&mut self, bus: &mut Bus) {
let state = self.prev_state; let state = self.prev_state;
self.prev_state = ( self.prev_state = (PPU::get_lcd_status(bus, LCDStatus::Mode2OAMInterrupt) && PPU::get_lcd_status(bus, LCDStatus::ModeFlag(LCDStatusModeFlag::SearchingOAM))) ||
(PPU::get_lcd_status(bus, LCDStatus::Mode2OAMInterrupt) && PPU::get_lcd_status(bus, LCDStatus::ModeFlag(LCDStatusModeFlag::SearchingOAM))) ||
(PPU::get_lcd_status(bus, LCDStatus::Mode0HBlankInterrupt) && PPU::get_lcd_status(bus, LCDStatus::ModeFlag(LCDStatusModeFlag::HBlank))) || (PPU::get_lcd_status(bus, LCDStatus::Mode0HBlankInterrupt) && PPU::get_lcd_status(bus, LCDStatus::ModeFlag(LCDStatusModeFlag::HBlank))) ||
(PPU::get_lcd_status(bus, LCDStatus::Mode1VBlankInterrupt) && PPU::get_lcd_status(bus, LCDStatus::ModeFlag(LCDStatusModeFlag::VBlank))) (PPU::get_lcd_status(bus, LCDStatus::Mode1VBlankInterrupt) && PPU::get_lcd_status(bus, LCDStatus::ModeFlag(LCDStatusModeFlag::VBlank)));
);
if self.prev_state && !state { if self.prev_state && !state {
bus.set_interrupt_flag(Interrupt::LCDSTAT, true); bus.set_interrupt_flag(Interrupt::LCDSTAT, true);
} }
@ -251,7 +266,7 @@ impl PPU {
// The gameboy only supports 10 sprites per line, // The gameboy only supports 10 sprites per line,
// but since we are on an emulator we can avoud that limitation // but since we are on an emulator we can avoud that limitation
if self.sprite_buffer.len() >= 10 { if self.sprite_buffer.len() >= 10 {
todo!("Make a setting for the 10 sprites per scanline"); // todo!("Make a setting for the 10 sprites per scanline");
// break; // break;
} }
let y = bus.read(addr); let y = bus.read(addr);
@ -269,7 +284,7 @@ impl PPU {
let lcd_y = PPU::get_lcd_y(bus).saturating_add(16); let lcd_y = PPU::get_lcd_y(bus).saturating_add(16);
if lcd_y < y || lcd_y > (y + sprite_height) { if lcd_y < y || lcd_y > (y + sprite_height - 1) {
addr += 4; addr += 4;
continue; continue;
} }
@ -334,11 +349,6 @@ impl PPU {
control.get(byte) control.get(byte)
} }
fn set_lcd_control(bus: &mut Bus, control: LCDControl, val: bool) {
let mut byte = bus.read(LCD_CONTROL_ADDRESS);
bus.force_write(LCD_CONTROL_ADDRESS, control.set(byte, val));
}
pub fn get_lcd_status(bus: &Bus, status: LCDStatus) -> bool { pub fn get_lcd_status(bus: &Bus, status: LCDStatus) -> bool {
let byte = bus.read(LCD_STATUS_ADDRESS); let byte = bus.read(LCD_STATUS_ADDRESS);
match status { match status {
@ -444,7 +454,7 @@ impl PPU {
frame_buffer[idx + 1] = rgba[1]; frame_buffer[idx + 1] = rgba[1];
frame_buffer[idx + 2] = rgba[2]; frame_buffer[idx + 2] = rgba[2];
if let Some(window_pixel) = PPU::get_window_pixel(lcd_x, bus) { if let Some(window_pixel) = PPU::get_window_pixel(lcd_x, bus) {
let rgba = PPU::get_rgba(pixel); let rgba = PPU::get_rgba(window_pixel);
frame_buffer[idx] = rgba[0]; frame_buffer[idx] = rgba[0];
frame_buffer[idx + 1] = rgba[1]; frame_buffer[idx + 1] = rgba[1];
frame_buffer[idx + 2] = rgba[2]; frame_buffer[idx + 2] = rgba[2];

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@ -1,11 +1,11 @@
use crate::emulator::Emulator; use crate::emulator::Emulator;
use crate::cpu::{CPU, Cycles}; use crate::cpu::{Cycles};
use crate::ppu::{WIDTH, HEIGHT}; use crate::ppu::{WIDTH, HEIGHT};
use std::{thread, time}; use std::{thread, time};
use log::error; use log::error;
use pixels::{Error, Pixels, SurfaceTexture}; use pixels::{Pixels, SurfaceTexture};
use winit::dpi::LogicalSize; use winit::dpi::LogicalSize;
use winit::event::{Event, VirtualKeyCode, WindowEvent}; use winit::event::{Event, VirtualKeyCode, WindowEvent};
use winit::event_loop::{ControlFlow, EventLoop}; use winit::event_loop::{ControlFlow, EventLoop};
@ -67,7 +67,7 @@ pub fn start_eventloop() {
emulator.run(Cycles(70224), pixels.get_frame()); emulator.run(Cycles(70224), pixels.get_frame());
// emulator.draw(pixels.get_frame()); // emulator.draw(pixels.get_frame());
thread::sleep(time::Duration::from_millis(10)); thread::sleep(time::Duration::from_millis(1));
window.request_redraw(); window.request_redraw();
}, },
Event::RedrawRequested(_) => { Event::RedrawRequested(_) => {

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@ -1,43 +1,215 @@
use std::fs::File; use std::fs::File;
use std::io::Read; use std::io::Read;
use crate::bus::{
BANK_SWITCHABLE,
EXTERNAL_RAM,
};
pub const CARTRIDGE_TYPE_ADDRESS: u16 = 0x0147;
pub const CGB_FLAG_ADDRESS: u16 = 0x0143;
pub const SGB_FLAG_ADDRESS: u16 = 0x0146;
pub const RAM_SIZE_ADDRESS: u16 = 0x0149;
pub const ROM_SIZE_ADDRESS: u16 = 0x0148;
pub const DESTINATION_CODE_ADDRESS: u16 = 0x014A;
enum Region {
Japanese,
NonJapanese,
}
enum MBC {
NoMBC,
MBC1,
MBC2,
MBC3,
MBC4,
MBC5,
MBC6,
MBC7,
HuC1,
HuC3,
MMM01,
MBC1M,
PocketCamera,
BandaiTIMA5,
}
enum BankingMode {
Simple,
Advanced,
}
pub struct ROMInfo { pub struct ROMInfo {
mbc: MBC,
publisher: String,
title: String,
cgb_only: bool,
sgb_features: bool,
has_ram: bool,
has_battery: bool,
has_timer: bool,
ram_banks: u8,
rom_banks: u16,
region: Region,
} }
impl ROMInfo { impl ROMInfo {
pub fn from_bytes(bytes: &[u8]) -> Self {
let rom_type = bytes[CARTRIDGE_TYPE_ADDRESS as usize];
Self {
mbc: match rom_type {
0x00 => MBC::NoMBC,
0x01 => MBC::MBC1,
0x02 => MBC::MBC1,
0x03 => MBC::MBC1,
0x05 => MBC::MBC2,
0x06 => MBC::MBC2,
0x08 => MBC::NoMBC,
0x09 => MBC::NoMBC,
0x0B => MBC::MMM01,
0x0C => MBC::MMM01,
0x0F => MBC::MBC3,
0x10 => MBC::MBC3,
0x11 => MBC::MBC3,
0x12 => MBC::MBC3,
0x13 => MBC::MBC3,
0x19 => MBC::MBC5,
0x1A => MBC::MBC5,
0x1B => MBC::MBC5,
0x1C => MBC::MBC5,
0x1D => MBC::MBC5,
0x1E => MBC::MBC5,
0x20 => MBC::MBC6,
0x22 => MBC::MBC7,
0xFC => MBC::PocketCamera,
0xFD => MBC::BandaiTIMA5,
0xFE => MBC::HuC3,
0xFF => MBC::HuC1,
_ => unreachable!(),
},
region: match bytes[DESTINATION_CODE_ADDRESS as usize] {
0x00 => Region::Japanese,
_ => Region::NonJapanese,
},
publisher: "".to_string(), // TODO: Extract publisher
title: "".to_string(), // TODO: Extract the game title
cgb_only: bytes[CGB_FLAG_ADDRESS as usize] == 0xC0,
sgb_features: bytes[SGB_FLAG_ADDRESS as usize] == 0x03,
has_ram: match rom_type {
0x02 | 0x03 | 0x08 | 0x09 | 0x0C | 0x0D | 0x10 | 0x12 |
0x13 | 0x1A | 0x1B | 0x1D | 0x1E | 0x22 | 0xFF => true,
_ => false,
},
has_battery: match rom_type {
0x03 | 0x06 | 0x09 | 0x0D | 0x0F | 0x10 |
0x13 | 0x1B | 0x1E | 0x22 | 0xFF => true,
_ => false,
},
has_timer: match rom_type {
0x0F | 0x10 => true,
_ => false,
},
ram_banks: match bytes[RAM_SIZE_ADDRESS as usize] {
0x00 | 0x01 => 0,
0x02 => 1,
0x03 => 4,
0x04 => 16,
0x05 => 8,
_ => unreachable!(),
},
rom_banks: match bytes[ROM_SIZE_ADDRESS as usize] {
0x00 => 2,
0x01 => 4,
0x02 => 8,
0x03 => 16,
0x04 => 32,
0x05 => 64,
0x06 => 128,
0x07 => 256,
0x08 => 512,
0x52 => 72,
0x53 => 80,
0x54 => 96,
_ => unreachable!(),
},
}
}
pub fn ram_size(&self) -> u16 {
0x4000 * self.ram_banks as u16
}
} }
pub struct ROM { pub struct ROM {
bytes: Vec<u8>, data: Vec<u8>,
info: ROMInfo,
ram: Vec<u8>,
rom_bank: u16,
ram_bank: u8,
ram_enable: bool,
banking_mode: BankingMode,
} }
impl ROM { impl ROM {
pub fn load_file(filename: String) -> std::io::Result<Self> { pub fn load_file(filename: String) -> std::io::Result<Self> {
let mut file = File::open(filename)?; let mut file = File::open(filename)?;
let mut bytes = vec![]; let mut data = vec![];
file.read_to_end(&mut bytes)?; file.read_to_end(&mut data)?;
let info = ROMInfo::from_bytes(&data);
let ram = Vec::with_capacity(info.ram_size() as usize);
Ok(Self { Ok(Self {
bytes, data,
info,
ram,
rom_bank: 1,
ram_bank: 0,
ram_enable: false,
banking_mode: BankingMode::Simple,
}) })
} }
pub fn read(&self, address: u16) -> u8 { pub fn read(&self, address: u16) -> u8 {
match self.bytes.get(address as usize) { match self.info.mbc {
Some(val) => *val, MBC::MBC1 => {
None => 0xFF, if BANK_SWITCHABLE.in_range(address) {
return self.data[(address + (BANK_SWITCHABLE.begin() * (self.rom_bank - 1))) as usize]
} else if EXTERNAL_RAM.in_range(address) {
return self.ram[(address - EXTERNAL_RAM.begin() + (EXTERNAL_RAM.begin() * self.ram_bank as u16)) as usize]
}
},
_ => {},
} }
self.data[address as usize]
} }
pub fn from_bytes(bytes: &[u8]) -> Self { pub fn write(&mut self, address: u16, data: u8) {
Self { match self.info.mbc {
bytes: bytes.to_vec(), MBC::MBC1 => {
}
}
pub fn print_content(&self, address: Option<u16>) { if address >= 0x0000 || address <= 0x1FFF { // RAM enable register
match address { self.ram_enable = match data & 0x0F {
Some(address) => println!("{:02X?}", self.read(address)), 0x0A => true,
None => println!("{:02X?}", self.bytes), _ => false,
}; };
return;
} else if address >= 0x2000 || address <= 0x3FFF { // ROM bank number register
self.rom_bank = data as u16 & 0b00011111;
if self.rom_bank > self.info.rom_banks.saturating_sub(1) {
self.rom_bank = self.info.rom_banks.saturating_sub(1);
}
} else if address >= 0x4000 || address <= 0x5FFF { // ROM and RAM bank number register
self.ram_bank = data & 0b11;
} else if address >= 0x6000 || address <= 0x7FFF { // Banking mode select
} else if EXTERNAL_RAM.in_range(address) {
if !self.ram_enable {
return;
}
}
},
_ => {},
}
} }
} }