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https://github.com/FranLMSP/rmg-001.git
synced 2024-11-27 11:31:33 +00:00
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No commits in common. "6ad3f9f29b30e516c39364776c55cc4d2d74e49d" and "886fc3cd4afc3f7d67f83ca620a433def80b326e" have entirely different histories.
6ad3f9f29b
...
886fc3cd4a
1
.gitignore
vendored
1
.gitignore
vendored
@ -1,3 +1,2 @@
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/target
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*.log
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/ignore
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@ -40,8 +40,7 @@ pub struct Bus {
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impl Bus {
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pub fn new() -> Self {
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let game_rom = match ROM::load_file("ignore/dmg-acid2.gb".to_string()) {
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// let game_rom = match ROM::load_file("roms/cpu_instrs_individual/01-special.gb".to_string()) {
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let game_rom = match ROM::load_file("roms/cpu_instrs_individual/01-special.gb".to_string()) {
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// let game_rom = match ROM::load_file("roms/cpu_instrs_individual/03-op sp,hl.gb".to_string()) {
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// let game_rom = match ROM::load_file("roms/cpu_instrs_individual/04-op r,imm.gb".to_string()) {
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// let game_rom = match ROM::load_file("roms/cpu_instrs_individual/05-op rp.gb".to_string()) {
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@ -52,8 +51,7 @@ impl Bus {
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// let game_rom = match ROM::load_file("roms/cpu_instrs_individual/10-bit ops.gb".to_string()) {
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// let game_rom = match ROM::load_file("roms/cpu_instrs_individual/11-op a,(hl).gb".to_string()) {
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Ok(rom) => rom,
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// _ => ROM::from_bytes(&[0; 0xFFFF])
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_ => panic!("Could not read ROM"),
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_ => ROM::from_bytes(&[0; 0xFFFF])
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};
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Self {
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data: [0x00; 0x10000],
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@ -23,6 +23,7 @@ impl Emulator {
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self.ppu.draw_background(&self.bus);
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let ppu_frame = self.ppu.get_rgba_frame(&self.bus);
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for (i, pixel) in frame.chunks_exact_mut(4).enumerate() {
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let rgba = [0x5e, 0x48, 0xe8, 0xff];
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pixel.copy_from_slice(&ppu_frame[i]);
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}
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}
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142
src/ppu.rs
142
src/ppu.rs
@ -2,22 +2,19 @@ use crate::utils::{
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BitIndex,
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get_bit,
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set_bit,
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to_bit_index,
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};
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use crate::bus::{Bus, AddressRange, BANK_ZERO, VIDEO_RAM};
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use crate::cpu::{Cycles};
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use crate::bus::{Bus, BANK_ZERO, VIDEO_RAM};
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use rand::Rng;
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#[derive(Debug, Copy, Clone)]
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enum Pixel {
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White,
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Light,
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Dark,
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Black,
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struct ColorPalette(u8, u8, u8, u8);
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struct Tile {
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}
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struct Sprite {
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}
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#[derive(Debug, Copy, Clone)]
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struct ColorPalette(u8, u8, u8, u8);
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pub enum LCDControl {
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DisplayEnable,
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@ -53,8 +50,8 @@ pub const FRAME_BUFFER_LENGTH: u32 = WIDTH * HEIGHT;
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const LCD_CONTROL_ADDRESS: u16 = 0xFF40;
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const LCD_STATUS_ADDRESS: u16 = 0xFF41;
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const SCROLL_Y_ADDRESS: u16 = 0xFF42;
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const SCROLL_X_ADDRESS: u16 = 0xFF43;
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const SCROLL_X_ADDRESS: u16 = 0xFF42;
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const SCROLL_Y_ADDRESS: u16 = 0xFF43;
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const LCD_Y_ADDRESS: u16 = 0xFF44;
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const LCD_Y_COMPARE_ADDRESS: u16 = 0xFF45;
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const DMA_ADDRESS: u16 = 0xFF46;
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@ -63,21 +60,49 @@ const OBJECT_PALETTE_0_ADDRESS: u16 = 0xFF48;
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const OBJECT_PALETTE_1_ADDRESS: u16 = 0xFF49;
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const WINDOW_X_ADDRESS: u16 = 0xFF4A;
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const WINDOW_Y_ADDRESS: u16 = 0xFF4B;
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const TILE_MAP_ADDRESS: u16 = 0x9800;
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pub struct Window {}
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impl Window {
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pub fn new() -> Self {
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Self {}
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}
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fn get_x(bus: &Bus) -> u8 {
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bus.read(WINDOW_X_ADDRESS)
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}
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fn set_x(bus: &mut Bus, val: u8) {
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bus.write(WINDOW_X_ADDRESS, val);
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}
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fn get_y(bus: &Bus) -> u8 {
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bus.read(WINDOW_Y_ADDRESS)
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}
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fn set_y(bus: &mut Bus, val: u8) {
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bus.write(WINDOW_Y_ADDRESS, val);
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}
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}
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pub struct PPU {
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cycles: Cycles,
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window: Window,
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rgba_frame: [[u8; 4]; FRAME_BUFFER_LENGTH as usize],
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}
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impl PPU {
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pub fn new() -> Self {
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Self {
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cycles: Cycles(0),
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rgba_frame: [[0, 0, 0xFF, 0]; FRAME_BUFFER_LENGTH as usize],
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window: Window::new(),
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}
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}
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fn get_sprite(address: u16) {
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}
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fn get_scroll_x(bus: &Bus) -> u8 {
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bus.read(SCROLL_X_ADDRESS)
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}
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@ -158,67 +183,46 @@ impl PPU {
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bus.write(LCD_STATUS_ADDRESS, byte);
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}
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fn get_pixel(two_bit_pixel: u8) -> Pixel {
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fn get_rgba_pixel(two_bit_pixel: u8) -> [u8; 4] {
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match two_bit_pixel {
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0x00 => Pixel::White,
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0x01 => Pixel::Light,
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0x10 => Pixel::Dark,
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0x11 => Pixel::Black,
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_ => Pixel::Black,
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}
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}
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fn get_rgba(pixel: Pixel) -> [u8; 4] {
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match pixel {
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Pixel::White => [255, 255, 255, 0],
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Pixel::Light => [192, 192, 192, 0],
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Pixel::Dark => [81, 81, 81, 0],
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Pixel::Black => [0, 0, 0, 0],
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0x00 => [255, 255, 255, 255],
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0x01 => [192, 192, 192, 0],
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0x10 => [128, 128, 128, 0],
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0x11 => [0, 0, 0, 0],
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_ => [0, 0, 0, 0],
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}
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}
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pub fn draw_background(&mut self, bus: &Bus) {
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let mut idx = 0;
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// let mut tile_line: u16 = 0;
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let mut lcd_y: u8 = 0;
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while lcd_y < 144 {
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let mut lcd_x: u8 = 0;
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while lcd_x < 160 {
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let y = lcd_y.wrapping_add(PPU::get_scroll_y(bus));
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let x = lcd_x.wrapping_add(PPU::get_scroll_x(bus));
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let index_x = (x as u16 / 8);
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let index_y = (y as u16 / 8) * 32;
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let index = index_x + index_y;
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let tile_line = (y).rem_euclid(8) * 2;
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let index_byte = (bus.read(0x9800 + index as u16) as u16) * 16;
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let tile_byte_1 = bus.read(0x8000 + tile_line as u16 + index_byte);
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let tile_byte_2 = bus.read(0x8000 + tile_line as u16 + index_byte + 1);
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let pixels = PPU::get_byte_pixels(tile_byte_1, tile_byte_2);
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for pixel in pixels {
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self.rgba_frame[idx] = PPU::get_rgba(pixel);
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idx += 1;
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}
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lcd_x += 8;
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}
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lcd_y += 1;
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// tile_line += 2;
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let mut pointer = VIDEO_RAM.begin();
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let mut pixels_drawn: usize = 0;
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while pixels_drawn < FRAME_BUFFER_LENGTH as usize {
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let byte1 = bus.read(pointer);
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let byte2 = bus.read(pointer + 1);
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let pixels = PPU::get_byte_pixels(byte1, byte2);
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self.rgba_frame[pixels_drawn] = PPU::get_rgba_pixel(pixels[0]);
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self.rgba_frame[pixels_drawn + 1] = PPU::get_rgba_pixel(pixels[1]);
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self.rgba_frame[pixels_drawn + 2] = PPU::get_rgba_pixel(pixels[2]);
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self.rgba_frame[pixels_drawn + 3] = PPU::get_rgba_pixel(pixels[3]);
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self.rgba_frame[pixels_drawn + 4] = PPU::get_rgba_pixel(pixels[4]);
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self.rgba_frame[pixels_drawn + 5] = PPU::get_rgba_pixel(pixels[5]);
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self.rgba_frame[pixels_drawn + 6] = PPU::get_rgba_pixel(pixels[6]);
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self.rgba_frame[pixels_drawn + 7] = PPU::get_rgba_pixel(pixels[7]);
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pixels_drawn += 8;
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pointer += 2;
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}
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}
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fn get_byte_pixels(byte1: u8, byte2: u8) -> [Pixel; 8] {
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let mut pixels: [Pixel; 8] = [Pixel::White; 8];
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pixels[0] = PPU::get_pixel(((get_bit(byte1, BitIndex::I7) as u8) << 1) | (get_bit(byte2, BitIndex::I7) as u8));
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pixels[1] = PPU::get_pixel(((get_bit(byte1, BitIndex::I6) as u8) << 1) | (get_bit(byte2, BitIndex::I6) as u8));
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pixels[2] = PPU::get_pixel(((get_bit(byte1, BitIndex::I5) as u8) << 1) | (get_bit(byte2, BitIndex::I5) as u8));
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pixels[3] = PPU::get_pixel(((get_bit(byte1, BitIndex::I4) as u8) << 1) | (get_bit(byte2, BitIndex::I4) as u8));
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pixels[4] = PPU::get_pixel(((get_bit(byte1, BitIndex::I3) as u8) << 1) | (get_bit(byte2, BitIndex::I3) as u8));
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pixels[5] = PPU::get_pixel(((get_bit(byte1, BitIndex::I2) as u8) << 1) | (get_bit(byte2, BitIndex::I2) as u8));
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pixels[6] = PPU::get_pixel(((get_bit(byte1, BitIndex::I1) as u8) << 1) | (get_bit(byte2, BitIndex::I1) as u8));
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pixels[7] = PPU::get_pixel(((get_bit(byte1, BitIndex::I0) as u8) << 1) | (get_bit(byte2, BitIndex::I0) as u8));
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fn get_byte_pixels(byte1: u8, byte2: u8) -> [u8; 8] {
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let mut pixels: [u8; 8] = [0; 8];
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pixels[0] = ((get_bit(byte1, BitIndex::I7) as u8) << 1) | (get_bit(byte2, BitIndex::I7) as u8);
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pixels[1] = ((get_bit(byte1, BitIndex::I6) as u8) << 1) | (get_bit(byte2, BitIndex::I6) as u8);
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pixels[2] = ((get_bit(byte1, BitIndex::I5) as u8) << 1) | (get_bit(byte2, BitIndex::I5) as u8);
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pixels[3] = ((get_bit(byte1, BitIndex::I4) as u8) << 1) | (get_bit(byte2, BitIndex::I4) as u8);
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pixels[4] = ((get_bit(byte1, BitIndex::I3) as u8) << 1) | (get_bit(byte2, BitIndex::I3) as u8);
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pixels[5] = ((get_bit(byte1, BitIndex::I2) as u8) << 1) | (get_bit(byte2, BitIndex::I2) as u8);
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pixels[6] = ((get_bit(byte1, BitIndex::I1) as u8) << 1) | (get_bit(byte2, BitIndex::I1) as u8);
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pixels[7] = ((get_bit(byte1, BitIndex::I0) as u8) << 1) | (get_bit(byte2, BitIndex::I0) as u8);
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pixels
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}
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@ -2,8 +2,6 @@ use crate::emulator::Emulator;
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use crate::cpu::{CPU, Cycles};
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use crate::ppu::{WIDTH, HEIGHT};
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use std::{thread, time};
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use log::error;
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use pixels::{Error, Pixels, SurfaceTexture};
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use winit::dpi::LogicalSize;
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@ -64,12 +62,10 @@ pub fn start_eventloop() {
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},
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Event::MainEventsCleared => {
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emulator.run(Cycles(70224));
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emulator.draw(pixels.get_frame());
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thread::sleep(time::Duration::from_millis(14));
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window.request_redraw();
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},
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Event::RedrawRequested(_) => {
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emulator.draw(pixels.get_frame());
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if pixels
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.render()
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.map_err(|e| error!("pixels.render() failed: {}", e))
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14
src/utils.rs
14
src/utils.rs
@ -10,20 +10,6 @@ pub enum BitIndex {
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I7,
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}
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pub fn to_bit_index(index: u8) -> BitIndex {
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match index {
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0 => BitIndex::I0,
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1 => BitIndex::I1,
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2 => BitIndex::I2,
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3 => BitIndex::I3,
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4 => BitIndex::I4,
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5 => BitIndex::I5,
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6 => BitIndex::I6,
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7 => BitIndex::I7,
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_ => BitIndex::I7,
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}
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}
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pub fn get_bit_index(index: BitIndex) -> u8 {
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match index {
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BitIndex::I0 => 0,
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