use std::{thread, time}; use winit_input_helper::WinitInputHelper; use winit::event::{VirtualKeyCode}; use crate::cpu::{CPU, Cycles, Interrupt}; use crate::ppu::PPU; use crate::bus::Bus; use crate::timer::Timer; use crate::joypad::{Joypad, Button, JOYPAD_ADDRESS}; pub struct Emulator { cpu: CPU, ppu: PPU, bus: Bus, timer: Timer, joypad: Joypad, } impl Emulator { pub fn new() -> Self { let mut joypad: Joypad = Joypad::new(); Self { cpu: CPU::new(), ppu: PPU::new(), bus: Bus::new(), timer: Timer::new(), joypad: Joypad::new(), } } pub fn handle_input(&mut self, input: &WinitInputHelper) { let mut change = false; if input.key_pressed(VirtualKeyCode::K) { change = true; self.joypad.press(Button::A); } if input.key_pressed(VirtualKeyCode::J) { change = true; self.joypad.press(Button::B); } if input.key_pressed(VirtualKeyCode::W) { change = true; self.joypad.press(Button::Up); } if input.key_pressed(VirtualKeyCode::S) { change = true; self.joypad.press(Button::Down); } if input.key_pressed(VirtualKeyCode::A) { change = true; self.joypad.press(Button::Left); } if input.key_pressed(VirtualKeyCode::D) { change = true; self.joypad.press(Button::Right); } if input.key_pressed(VirtualKeyCode::N) { change = true; self.joypad.press(Button::Start); } if input.key_pressed(VirtualKeyCode::B) { change = true; self.joypad.press(Button::Select); } if input.key_released(VirtualKeyCode::K) { change = true; self.joypad.release(Button::A); } if input.key_released(VirtualKeyCode::J) { change = true; self.joypad.release(Button::B); } if input.key_released(VirtualKeyCode::W) { change = true; self.joypad.release(Button::Up); } if input.key_released(VirtualKeyCode::S) { change = true; self.joypad.release(Button::Down); } if input.key_released(VirtualKeyCode::A) { change = true; self.joypad.release(Button::Left); } if input.key_released(VirtualKeyCode::D) { change = true; self.joypad.release(Button::Right); } if input.key_released(VirtualKeyCode::N) { change = true; self.joypad.release(Button::Start); } if input.key_released(VirtualKeyCode::B) { change = true; self.joypad.release(Button::Select); } if change { self.bus.set_interrupt_flag(Interrupt::Joypad, true); } } pub fn run(&mut self, cpu_cycles: Cycles, frame_buffer: &mut [u8]) { self.cpu.reset_cycles(); while self.cpu.get_cycles().to_t() <= cpu_cycles.0 { self.cpu.run(&mut self.bus); if self.bus.reset_timer { self.bus.reset_timer = false; self.timer.reset(&mut self.bus); } self.ppu.do_cycles(&mut self.bus, self.cpu.get_last_op_cycles(), frame_buffer); self.timer.do_cycles(&mut self.bus, self.cpu.get_last_op_cycles()); // 1 CPU cycle = 238.42ns // thread::sleep(time::Duration::from_nanos((self.cpu.get_last_op_cycles().0 * 238).try_into().unwrap())); } } pub fn cpu_loop(&mut self) { let mut exit = false; let mut frame: [u8; 144 * 160] = [0; 144 * 160]; while !exit { self.cpu.run(&mut self.bus); if self.bus.reset_timer { self.bus.reset_timer = false; self.timer.reset(&mut self.bus); } self.ppu.do_cycles(&mut self.bus, self.cpu.get_last_op_cycles(), &mut frame); self.timer.do_cycles(&mut self.bus, self.cpu.get_last_op_cycles()); // exit = self.cpu.get_exec_calls_count() >= 1258895; // log 1 exit = self.cpu.get_exec_calls_count() >= 161502; // log 2 // exit = self.cpu.get_exec_calls_count() >= 1068422; // log 3 // exit = self.cpu.get_exec_calls_count() >= 1262766; // log 4 // exit = self.cpu.get_exec_calls_count() >= 1763388; // log 5 // exit = self.cpu.get_exec_calls_count() >= 1763388; // log 5 // exit = self.cpu.get_exec_calls_count() >= 243272; // log 6 // exit = self.cpu.get_exec_calls_count() >= 287416; // log 7 // exit = self.cpu.get_exec_calls_count() >= 223892; // log 8 // exit = self.cpu.get_exec_calls_count() >= 4420382; // log 9 // exit = self.cpu.get_exec_calls_count() >= 6714723; // log 10 // exit = self.cpu.get_exec_calls_count() >= 7429762; // log 11 } } }