use crate::utils::{ get_bit, BitIndex, join_bytes }; use crate::rom::ROM; use crate::ppu::{ LCD_STATUS_ADDRESS, LCD_CONTROL_ADDRESS, LCD_Y_ADDRESS, DMA_ADDRESS, }; use crate::cpu::{Interrupt}; use crate::timer::{TIMER_DIVIDER_REGISTER_ADDRESS}; use crate::joypad::{Joypad, JOYPAD_ADDRESS}; pub struct AddressRange { begin: u16, end: u16, } impl AddressRange { pub fn begin(&self) -> u16 { self.begin } pub fn end(&self) -> u16 { self.end } pub fn in_range(&self, address: u16) -> bool { address >= self.begin && address <= self.end } } pub const BANK_ZERO: AddressRange = AddressRange{begin: 0x0000, end: 0x3FFF}; pub const BANK_SWITCHABLE: AddressRange = AddressRange{begin: 0x4000, end: 0x7FFF}; pub const VIDEO_RAM: AddressRange = AddressRange{begin: 0x8000, end: 0x9FFF}; pub const EXTERNAL_RAM: AddressRange = AddressRange{begin: 0xA000, end: 0xBFFF}; pub const WORK_RAM_1: AddressRange = AddressRange{begin: 0xC000, end: 0xCFFF}; pub const WORK_RAM_2: AddressRange = AddressRange{begin: 0xD000, end: 0xDFFF}; pub const ECHO_RAM: AddressRange = AddressRange{begin: 0xE000, end: 0xFDFF}; pub const SPRITE_ATTRIBUTE_TABLE: AddressRange = AddressRange{begin: 0xFE00, end: 0xFE9F}; pub const NOT_USABLE: AddressRange = AddressRange{begin: 0xFEA0, end: 0xFEFF}; pub const IO_REGISTERS: AddressRange = AddressRange{begin: 0xFF00, end: 0xFF7F}; pub const HIGH_RAM: AddressRange = AddressRange{begin: 0xFF80, end: 0xFFFE}; pub const INTERRUPT_ENABLE_REGISTER: AddressRange = AddressRange{begin: 0xFFFF, end: 0xFFFF}; pub const INTERRUPT_ENABLE_ADDRESS: u16 = 0xFFFF; pub const INTERRUPT_FLAG_ADDRESS: u16 = 0xFF0F; pub struct Bus { game_rom: ROM, data: [u8; 0x10000], pub reset_timer: bool, pub joypad: Joypad, } impl Bus { pub fn new() -> Self { let game_rom = match ROM::load_file("ignore/dr-mario.gb".to_string()) { // let game_rom = match ROM::load_file("ignore/mooneye/emulator-only/mbc1/bits_bank1.gb".to_string()) { // let game_rom = match ROM::load_file("roms/cpu_instrs.gb".to_string()) { // let game_rom = match ROM::load_file("roms/cpu_instrs_individual/01-special.gb".to_string()) { // let game_rom = match ROM::load_file("roms/cpu_instrs_individual/02-interrupts.gb".to_string()) { // let game_rom = match ROM::load_file("roms/cpu_instrs_individual/03-op sp,hl.gb".to_string()) { // let game_rom = match ROM::load_file("roms/cpu_instrs_individual/04-op r,imm.gb".to_string()) { // let game_rom = match ROM::load_file("roms/cpu_instrs_individual/05-op rp.gb".to_string()) { // let game_rom = match ROM::load_file("roms/cpu_instrs_individual/06-ld r,r.gb".to_string()) { // let game_rom = match ROM::load_file("roms/cpu_instrs_individual/07-jr,jp,call,ret,rst.gb".to_string()) { // let game_rom = match ROM::load_file("roms/cpu_instrs_individual/08-misc instrs.gb".to_string()) { // let game_rom = match ROM::load_file("roms/cpu_instrs_individual/09-op r,r.gb".to_string()) { // let game_rom = match ROM::load_file("roms/cpu_instrs_individual/10-bit ops.gb".to_string()) { // let game_rom = match ROM::load_file("roms/cpu_instrs_individual/11-op a,(hl).gb".to_string()) { Ok(rom) => rom, // _ => ROM::from_bytes(&[0; 0xFFFF]) _ => panic!("Could not read ROM"), }; let mut data = [0x00; 0x10000]; // Hardware registers after the bootrom data[0xFF00] = 0xCF; data[0xFF01] = 0x00; data[0xFF02] = 0x7E; data[0xFF04] = 0x18; data[0xFF05] = 0x00; data[0xFF06] = 0x00; data[0xFF07] = 0xF8; data[0xFF0F] = 0xE1; data[0xFF40] = 0x91; data[0xFF41] = 0x81; data[0xFF42] = 0x00; data[0xFF43] = 0x00; data[0xFF44] = 0x91; data[0xFF45] = 0x00; data[0xFF46] = 0xFF; data[0xFF47] = 0xFC; data[0xFF4A] = 0x00; data[0xFF4B] = 0x00; data[0xFFFF] = 0x00; Self { data, game_rom, reset_timer: false, joypad: Joypad::new(), } } pub fn read(&self, address: u16) -> u8 { if BANK_ZERO.in_range(address) || BANK_SWITCHABLE.in_range(address) || EXTERNAL_RAM.in_range(address) { return self.game_rom.read(address); } else if address == INTERRUPT_ENABLE_ADDRESS || address == INTERRUPT_FLAG_ADDRESS { return 0b11100000 | self.data[address as usize]; } else if address == JOYPAD_ADDRESS { return self.joypad.read(self.data[address as usize]); } self.data[address as usize] } pub fn read_16bit(&self, address: u16) -> u16 { join_bytes(self.read(address.wrapping_add(1)), self.read(address)) } pub fn write(&mut self, address: u16, data: u8) { if address == 0xFF01 { // print!("{}", data as char); } if BANK_ZERO.in_range(address) || BANK_SWITCHABLE.in_range(address) || EXTERNAL_RAM.in_range(address) { self.game_rom.write(address, data); // println!("WRITING TO ROM"); } else if WORK_RAM_1.in_range(address) || WORK_RAM_2.in_range(address) { self.data[address as usize] = data; // Copy to the ECHO RAM if address <= 0xDDFF { self.data[(ECHO_RAM.begin() + (address - WORK_RAM_1.begin())) as usize] = data; } } else if EXTERNAL_RAM.in_range(address) { // self.game_rom.write(address, data); } else if ECHO_RAM.in_range(address) { self.data[address as usize] = data; self.data[(WORK_RAM_1.begin() + (address - ECHO_RAM.begin())) as usize] = data; // Copy to the working RAM } else if address == TIMER_DIVIDER_REGISTER_ADDRESS { self.reset_timer = true; } else if address == LCD_CONTROL_ADDRESS && get_bit(data, BitIndex::I7) { self.data[address as usize] = data; self.data[LCD_Y_ADDRESS as usize] = 0x00; } else if address == LCD_Y_ADDRESS { // println!("Write to LCD_Y not allowed"); } else if address == LCD_STATUS_ADDRESS { let byte = self.data[address as usize]; self.data[address as usize] = (data & 0b11111000) | (byte & 0b00000111); } else if address == JOYPAD_ADDRESS { let byte = self.data[address as usize]; self.data[address as usize] = (data & 0b11110000) | (byte & 0b00001111); } else if address == DMA_ADDRESS { // the idea is: when something gets written to $FF46, multiply it by 0x100, then copy 160 bytes starting from that memory location into OAM self.data[address as usize] = data; let source = (data as usize) * 0x100; let mut count = 0; let oam_addr = SPRITE_ATTRIBUTE_TABLE.begin() as usize; while count < 160 { self.data[oam_addr + count] = self.data[source + count]; count += 1; } } else { self.data[address as usize] = data; } } pub fn force_write(&mut self, address: u16, data: u8) { self.data[address as usize] = data; } pub fn write_16bit(&mut self, address: u16, data: u16) { let bytes = data.to_le_bytes(); self.write(address, bytes[0]); self.write(address.wrapping_add(1), bytes[1]); } pub fn set_interrupt_enable(&mut self, interrupt: Interrupt, val: bool) { let byte = self.read(INTERRUPT_ENABLE_ADDRESS); self.write(INTERRUPT_ENABLE_ADDRESS, interrupt.set(byte, val)); } pub fn set_interrupt_flag(&mut self, interrupt: Interrupt, val: bool) { let byte = self.read(INTERRUPT_FLAG_ADDRESS); self.write(INTERRUPT_FLAG_ADDRESS, interrupt.set(byte, val)); } pub fn get_interrupt(&mut self, interrupt: Interrupt) -> bool { let byte = self.read(INTERRUPT_ENABLE_ADDRESS) & self.read(INTERRUPT_FLAG_ADDRESS); interrupt.get(byte) } }