Commit Graph

130 Commits

Author SHA1 Message Date
4bab81cbfa Fix MBC1 bug. Mario Land is now playable 2021-11-09 19:42:21 -05:00
bb19a6a6db Update readme 2021-11-09 16:33:56 -05:00
aa30b98679 Fix window and implement sprite over background 2021-11-09 15:34:37 -05:00
2474cd72b7 Fix LCD on/off issue 2021-11-09 10:39:26 -05:00
b92160dee4 Fix bug with LCD enable and LY=0 and disabling background when bit 0 is reset 2021-11-08 19:40:30 -05:00
f7ca3fcc25 PPU optimization 2021-11-06 21:36:16 -05:00
d94b912ff6 Some ROM changes 2021-11-05 19:08:51 -05:00
2bd74eddb4 Fix 02-interrupts test 2021-11-05 14:32:37 -05:00
6da1b022d8 Basic MBC1 implementation (WIP) 2021-11-05 14:20:10 -05:00
62071d7310 Reduce warnings 2021-11-05 10:08:17 -05:00
e490228c39 Sprite flip implementation 2021-11-05 08:32:02 -05:00
488f36272c Fix OAM search bug 2021-11-05 08:13:35 -05:00
5d488d4fa6 Refactor joypad and implement sprite fetching. Tetris is now playable 2021-11-05 00:19:55 -05:00
b7236e862a moonoeye if_ie_registers test 2021-11-04 13:13:22 -05:00
c5ff92c0ab Refactor PPU interrupt requests and fix Scroll X 2021-11-03 22:24:31 -05:00
60fd55abca Optimize framebuffer render 2021-11-03 11:59:48 -05:00
659f602b2a Interrupts tests passing 2021-11-03 08:36:30 -05:00
806a4bf211 Refactor timer 2021-11-01 22:22:43 -05:00
98be8f29dd EI instruction delay and fix palette bug 2021-11-01 17:03:56 -05:00
aed56708fd Some refactors 2021-11-01 13:04:09 -05:00
af15c0ef68 Update readme 2021-10-31 21:09:10 -05:00
292c7d1507 Basic joypad implementation 2021-10-31 21:02:09 -05:00
b5bb582c54 Tile fetch refactor and window pixel get 2021-10-31 17:03:59 -05:00
b0c07a5264 Refactor LCDControl 2021-10-31 07:32:19 -05:00
5723c3b3b6 Fix interrupts, implement halt mode and fix IME 2021-10-31 07:25:47 -05:00
61db367f31 Timer implement 2021-10-30 09:13:31 -05:00
abbd46ebed Refactor interrupt enum 2021-10-29 18:27:21 -05:00
66731e1c8e Refactor interrupt implementation 2021-10-29 17:03:02 -05:00
c77bc9db70 Experimental interrupts 2021-10-29 15:40:47 -05:00
f90900a4c1 Enabling lcd and vblank flag registers 2021-10-28 22:13:23 -05:00
c401726da5 update readme 2021-10-28 19:42:15 -05:00
7f9fdc9935 PPU timings 2021-10-28 19:38:30 -05:00
6ad3f9f29b Experimental background rendering with scrolling 2021-10-28 12:58:03 -05:00
ce4afa96bf Rendering tiles with a temporally algorithm 2021-10-28 10:30:48 -05:00
886fc3cd4a Rendering a basic window with pixels 2021-10-26 17:34:59 -05:00
1444e8b63d Refactor address ranges 2021-10-22 15:32:12 -05:00
88d5f08660 Getters and setters for LCD Status 2021-10-22 13:56:57 -05:00
bb471a7de7 Definitions for LCD status and control 2021-10-22 13:30:17 -05:00
d655442b9a Prevent crashing on debug 2021-10-22 09:56:54 -05:00
707e9d76e1 Update to Rust version 2021 2021-10-21 11:10:19 -05:00
3abdbbde85 Start modeling graphics 2021-10-21 11:06:25 -05:00
d2bf668bdc Reducing some warnings 2021-10-20 18:24:13 -05:00
758772200f Some refactors on instructions 2021-10-20 18:16:45 -05:00
09c9ef16aa Refactor parameter bytes 2021-10-20 18:03:59 -05:00
72ad41f121 Implement cycle counting 2021-10-20 16:32:01 -05:00
aa60d8586f Update project name again 2021-10-20 14:33:11 -05:00
bdd2b4659a Test rom 10 2021-10-20 13:47:59 -05:00
b154b4a5cb Fix some LD and rotate instructions 2021-10-20 13:39:39 -05:00
82fafad9cc Fix RST instruction 2021-10-20 12:29:55 -05:00
a4659dc147 Testing more roms 2021-10-19 22:36:10 -05:00