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76ceaa8b69
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Merge pull request #1 from FranLMSP/add-license-1
Create LICENSE
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2021-10-12 14:36:12 +00:00 |
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38667c2e8a
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Create LICENSE
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2021-10-12 14:35:25 +00:00 |
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Franco Colmenarez
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e26eac1fad
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Refactoring some code
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2021-05-18 21:41:44 -05:00 |
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Franco Colmenarez
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ad7e960f72
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Fix typo and bitplane render
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2021-05-18 21:21:24 -05:00 |
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Franco Colmenarez
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2ed903261c
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Fix overflow handling when calculating the offsets
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2021-05-18 20:55:57 -05:00 |
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Franco Colmenarez
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97540975c7
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Handling overflow for larger than 7 glitch pokemon
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2021-05-18 20:49:44 -05:00 |
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Franco Colmenarez
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641392842b
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Fix centering bug
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2021-05-18 20:36:45 -05:00 |
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Franco Colmenarez
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8398cf5bb1
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Small fix at encoding mode detection and memory allocation
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2021-05-18 20:23:39 -05:00 |
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Franco Colmenarez
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d6dcc530a9
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Merge branch 'main' of github.com:FranLMSP/pokemon_sprite_decompress into main
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2021-05-18 19:56:53 -05:00 |
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Franco Colmenarez
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753819f870
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Fix bug with initial packet of second decompression
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2021-05-18 19:56:28 -05:00 |
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Franco
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5356e3ce44
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Update README.md
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2021-05-17 04:44:36 +00:00 |
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Franco Colmenarez
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cd3a7511e4
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Update readme
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2021-05-16 23:31:57 -05:00 |
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Franco Colmenarez
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f7443683c8
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Move readme
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2021-05-16 23:30:15 -05:00 |
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Franco Colmenarez
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f3ded303b9
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Update project name
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2021-05-16 23:28:03 -05:00 |
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Franco Colmenarez
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556395460e
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Ignore .bin files
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2021-05-16 23:26:21 -05:00 |
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Franco Colmenarez
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4130d0df4f
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Update readme.md and small fix to the algorithm
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2021-05-16 23:25:32 -05:00 |
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Franco Colmenarez
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50f76a2e1c
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Changing render algorithm and making sprite a bit more wider
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2021-05-16 22:50:04 -05:00 |
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Franco Colmenarez
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d06cc5d91c
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Fix bugs with the algorithm and add a bitplane rendering function
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2021-05-16 21:30:23 -05:00 |
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Franco Colmenarez
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7e38cb0bb0
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First commit
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2021-05-16 20:08:25 -05:00 |
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