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7396345f76
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WIP mbc3
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2021-11-16 09:25:33 -05:00 |
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a44dcd0ce8
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Basic MBC2 implementation
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2021-11-16 08:28:15 -05:00 |
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fb929a05a9
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Header checksum
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2021-11-15 19:35:53 -05:00 |
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2ed5fdb823
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Refactor MBCs
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2021-11-15 18:52:44 -05:00 |
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71692a05a5
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Initial hardware registers
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2021-11-15 17:25:43 -05:00 |
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6104f5b077
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Refactor project structure and fix all warnings
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2021-11-15 16:38:52 -05:00 |
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e2959abfaf
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Fix crashing bug
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2021-11-15 13:15:31 -05:00 |
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0aa6e56fc1
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clippy
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2021-11-15 11:33:21 -05:00 |
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7fa6857ac3
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Refactor ppu and vram (currently crashing)
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2021-11-15 11:25:30 -05:00 |
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de021c2eff
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Replace AddressRange struct by ranges
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2021-11-15 09:46:59 -05:00 |
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5acb3ba6d5
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Refactor timer
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2021-11-15 09:27:03 -05:00 |
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c1dc14680e
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Refactor joypad
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2021-11-15 09:15:31 -05:00 |
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d601f2e67e
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Minor PPU optimizations
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2021-11-14 21:35:18 -05:00 |
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d4e8ec1f3f
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Little optimization to check_interrupts
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2021-11-14 17:04:17 -05:00 |
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854b25b253
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Constants for colors
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2021-11-14 16:48:08 -05:00 |
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0957a79f15
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Remove wgpu dependency
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2021-11-13 09:24:01 -05:00 |
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0a30d9d194
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Banking mode
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2021-11-13 08:04:34 -05:00 |
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d90a25e6f6
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Fix LCD status when turned on or off
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2021-11-12 19:52:46 -05:00 |
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7beeae01fa
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Frame counter
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2021-11-12 14:04:10 -05:00 |
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6404593f2c
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Remove hardcoded roms
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2021-11-12 11:18:09 -05:00 |
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0f0784b2ed
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Raspberry Pi 4 compatible
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2021-11-12 09:43:47 -05:00 |
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747a528c27
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Little tweak to timer
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2021-11-11 10:29:00 -05:00 |
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c68f24ea05
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Refactor check_interrupts
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2021-11-11 09:24:09 -05:00 |
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66182da336
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Reduce get_tile_bytes calls
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2021-11-11 09:11:13 -05:00 |
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a67c7d5bb6
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Caching LY, window and scroll values
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2021-11-10 22:19:40 -05:00 |
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0ce0c11488
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Optimizations
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2021-11-10 20:57:58 -05:00 |
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2fc82faef6
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Add resources to readme
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2021-11-09 19:52:14 -05:00 |
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4bab81cbfa
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Fix MBC1 bug. Mario Land is now playable
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2021-11-09 19:42:21 -05:00 |
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bb19a6a6db
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Update readme
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2021-11-09 16:33:56 -05:00 |
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aa30b98679
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Fix window and implement sprite over background
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2021-11-09 15:34:37 -05:00 |
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2474cd72b7
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Fix LCD on/off issue
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2021-11-09 10:39:26 -05:00 |
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b92160dee4
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Fix bug with LCD enable and LY=0 and disabling background when bit 0 is reset
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2021-11-08 19:40:30 -05:00 |
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f7ca3fcc25
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PPU optimization
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2021-11-06 21:36:16 -05:00 |
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d94b912ff6
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Some ROM changes
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2021-11-05 19:08:51 -05:00 |
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2bd74eddb4
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Fix 02-interrupts test
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2021-11-05 14:32:37 -05:00 |
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6da1b022d8
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Basic MBC1 implementation (WIP)
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2021-11-05 14:20:10 -05:00 |
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62071d7310
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Reduce warnings
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2021-11-05 10:08:17 -05:00 |
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e490228c39
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Sprite flip implementation
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2021-11-05 08:32:02 -05:00 |
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488f36272c
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Fix OAM search bug
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2021-11-05 08:13:35 -05:00 |
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5d488d4fa6
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Refactor joypad and implement sprite fetching. Tetris is now playable
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2021-11-05 00:19:55 -05:00 |
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b7236e862a
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moonoeye if_ie_registers test
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2021-11-04 13:13:22 -05:00 |
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c5ff92c0ab
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Refactor PPU interrupt requests and fix Scroll X
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2021-11-03 22:24:31 -05:00 |
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60fd55abca
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Optimize framebuffer render
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2021-11-03 11:59:48 -05:00 |
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659f602b2a
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Interrupts tests passing
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2021-11-03 08:36:30 -05:00 |
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806a4bf211
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Refactor timer
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2021-11-01 22:22:43 -05:00 |
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98be8f29dd
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EI instruction delay and fix palette bug
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2021-11-01 17:03:56 -05:00 |
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aed56708fd
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Some refactors
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2021-11-01 13:04:09 -05:00 |
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af15c0ef68
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Update readme
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2021-10-31 21:09:10 -05:00 |
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292c7d1507
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Basic joypad implementation
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2021-10-31 21:02:09 -05:00 |
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b5bb582c54
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Tile fetch refactor and window pixel get
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2021-10-31 17:03:59 -05:00 |
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